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scroll.js
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function getElementY(query) {
return window.pageYOffset + document.querySelector(query).getBoundingClientRect().top
}
function doScrolling(element, duration) {
var startingY = window.pageYOffset
var elementY = getElementY(element)
// If element is close to page's bottom then window will scroll only to some position above the element.
var targetY = document.body.scrollHeight - elementY < window.innerHeight ? document.body.scrollHeight - window.innerHeight : elementY
var diff = targetY - startingY
// Easing function: easeInOutCubic
// From: https://gist.github.com/gre/1650294
var easing = function (t) {
return t < .5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1
}
var start
if (!diff) return
// Bootstrap our animation - it will get called right before next frame shall be rendered.
window.requestAnimationFrame(function step(timestamp) {
if (!start) start = timestamp
// Elapsed milliseconds since start of scrolling.
var time = timestamp - start
// Get percent of completion in range [0, 1].
var percent = Math.min(time / duration, 1)
// Apply the easing.
percent = easing(percent)
window.scrollTo(0, startingY + diff * percent)
// Proceed with animation as long as we wanted it to.
if (time < duration) {
window.requestAnimationFrame(step)
}
})
}