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vtkWidget.h
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/*
* This class use a deprecated library!
* QVTKWidget is disused, so this class will not be used for long.
* Only I'm working with her because I'm learning VTK and many Qt + VTK tutorials still use this library,
* with time I will be carrying to the new class.
* Thank you for your understanding.
* Lays Rodrigues November 7,2015
* */
/*=====================================================================
BRPrint3D, Open Source 3D Printing Host
Copyright (C) 2015 BRPrint3D Authors
This file is part of the BRPrint3D project
BRPrint3D is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
BRPrint3D is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with BRPrint3D. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
#ifndef VTKWIDGET_H
#define VTKWIDGET_H
#include <QVTKWidget.h>
#include <vtkSmartPointer.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include <vtkCubeSource.h>
class vtkWidget : public QVTKWidget
{
Q_OBJECT
public:
vtkWidget();
~vtkWidget();
void renderSTL(const QString& path);
void renderGcode(const QString& text);
public slots:
void updateCube(const QString& v, QChar axis);
signals:
void layersCount(int l);
private:
void drawCube();
void cleanup();
void drawFloor();
double areaX, areaY, areaZ;
//Vtk Variables
vtkSmartPointer<vtkRenderer> renderer;
vtkSmartPointer<vtkPolyDataMapper> mapperStl;
vtkSmartPointer<vtkPolyDataMapper> mapperGcode;
vtkSmartPointer<vtkPolyDataMapper> mapperCube;
vtkSmartPointer<vtkPolyDataMapper> mapperFloor;
vtkSmartPointer<vtkActor> actorStl;
vtkSmartPointer<vtkActor> actorGcode;
vtkSmartPointer<vtkActor> actorCube;
vtkSmartPointer<vtkActor> actorFloor;
vtkSmartPointer <vtkCubeSource> cube;
};
#endif // VTKWIDGET_H