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GITBOOK-354: change request with no subject merged in GitBook
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Diff for: SUMMARY.md

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* [Counter-Strike 2](game-servers/counter-strike-2.md)
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* [Counter-Strike: Global Offensive](game-servers/counter-strike-global-offensive.md)
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* [Factorio](game-servers/factorio.md)
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* [Garrys Mod](game-servers/garrys-mod/README.md)
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* [Garry's Mod](game-servers/garrys-mod/README.md)
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* [Insurgency: SandStorm](game-servers/insurgency-sandstorm.md)
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* [Killing Floor 2](game-servers/killing-floor-2.md)
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* [Minecraft: Java Edition](game-servers/minecraft.md)

Diff for: game-servers/garrys-mod/README.md

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# Garrys Mod
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# Garry's Mod
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## Game Resources
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[Garry's Mod Wiki](https://wiki.facepunch.com/gmod/)
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## Server Tips
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## Auto Refresh
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Autorefresh can lag the server when certain Lua files are edited. This happens when the refreshing cascades. This can be unwanted behavior when editing the scripts of a large project on a live server.
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-disableluarefresh
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```
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Loading screens are added by defining a website with `sv_loadingurl`, which is in gmodserver.cfg by default. This file overrides other files. 
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## Loading Screen
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Links should not have `http://` or an ending`/` . 
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Loading screens are added by defining a website with `sv_loadingurl`, which is in `gmodserver.cfg` by default. This file overrides other files.  
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Example:
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{% hint style="warning" %}
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Links should not have `http://` or an ending`/` .
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{% endhint %}
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```
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sv_loadingurl "www.website.com/loading/screen"
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```
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## Gamemode
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Gamemode is changed by editing start parameters in the LinuxGSM config file.
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```
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Default gamemodes:
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TTT gamemode="terrortown"
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Sandbox gamemode="sandbox"
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```
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All source engine games should be mountable.
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{% endhint %}
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##  Basic Guide
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This guide is for installing another game server with LinuxGSM and using that content, copying that game's files, and mounting the game to Garry's Mod. This guide is for CS:S but should work for any other game.
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{% hint style="info" %}
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changelevel cs_italy
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```
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## Guides
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[Install Sourcemod on Gmod Server](../../guides/sourcemod-csgo-server.md)

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