- Separate to GTBeesMatrix. #320
- The following mods have been separated into separate mods to improve maintainability.
- Fix Wyvern tool recipe. #319
- Add BrokenSpawer recipe to SoulBinder. #315
- A recipe for processing FluixAlloy Molten in AlloyBlastFurnace into Ingot using Mold has been added. #307
- Fix BlastTemperature of Vacuum Freezer Extended Recipes.
- Hotfix a mistake when splitting into INBs #296
- Separate Electric Implosion Compressor changes to ImplosionNoBomb
- Thanks to @MrKono for his support!!
- Fix Black Paper
- Kitchen Recipe
- Fix upgrade recipe to Nano Boots from Piston Boots.
- Fixed crafting in the case of gem blocks and liquids.
- Hotfix Nether Star Dust recipe.
- Hotfix AwakenedDraconium recipes.
- Fix Implosion Compressor recipes.
- Electric Implosion Compressor is converted to no explosive items. #284
- Thanks to @MrKono for his support!!
- Fix Ender Pearl and Ender Eye recipes.
- Fix LCU(Large Cracking Unit).
- Bump up CEu 2.8.10 #281
- Bump up CEu 2.8.9 #276
- Fix Sawmill and Cutting Machine recipes.
- Fix Fluix Alloy #278
- Fix #271
- Fix #271
- Fix cfg location #269
- Add Mixin of
DARecipes.addRecipes()
#270 - Fix Basic and Wyvern level storage capacity in order of craft #271
- Add ExtraCPUs and NAE2 migrations #272
- Update to CEu v2.8.8
- Bugs related to treated wood and FFM related wood recipe names corrected #267
- Recipe bug related to Treated Wood Planks also fixed.
- HV and IV Chainsaw added #266
- Forestry Gregification Part.3: Centrifuge & Fabricator #263
- Thanks to @MrKono for his support!!
- Added another recipe for nano boots #264
- Part1: Gendustry & Binnie's Mods integration #257
- Add Gregification of Forestry Carpenter #258
- Fix explosive recipes of ChargedCertusQuartz and Fluix #260
- Added a recipe to create Mob heads for users playing Peaceful.
- Thanks to @hag-hag for his support!!
- Forestry wood partially GT compliant.
- Fixed a recipe change that ignored a CEu cfg setting called
disableManualCompression
. #244
- Multiplayer bug fixes #243
- Following
#2354
in CEu #255
- Fix AE Additions Integration #237
- Name change of AGC in GTE to LGC #236
- ExtraCPUs and NAE2 added to integration.
- Fluix Alloy Dust recipe fixes.
- Fixed a bug where Chisel cfg was not being generated #230
- Changed Slice'N'Splice and Soul Binder sounds to EIO #223
- Fixed crash with AE and split EIO and no EIO AE2 Conduits #229
- Re: Fix of Module System #221
- Configuration file is located at
./config/gtexpert/
, so please be careful when updating.
- Configuration file is located at
-
Fork from CEu module system.
-
Recipe Module can be switched on/off from config.
-
Pyrotheum added as accelerate in ABF.
-
Thanks, @sysnote8main for all the above changes!!
- Increase in recycled recipes.
- Re: AGC recipe adjustment.
- NBT Clearing Recipes
- Creative Quantum Tank
- Creative Quantum Chest
- Creative Capacitor Bank
- Texture update of sawmill conveyor
- Thanks to @KatatsumuriPan for his support!!
- Fix Avaritia integration
- Fixed a strange bug reported in #202
Maybe they fixed it?
- Modified mining level of Awakened Draconium Coil Block.
- Recipe adjustment for AGC.
- Bump version to CEu v2.8.5.
- Fixed a bug that prevented ACP and AGC recipe execution from working.
- Bump version to CEu v2.8.3.
- Add Awakened Draconium Coil Block.
- Fixed to return default value when voltageTier is set out of range in cfg.
- Primitive Field Generator
- Primitive Emitter
- Primitive Sensor
- Bump version to CEu v2.8.2.
- Increase the applicability of recipes that can be changed by changing cfg.
- Add Large Gas Collector
- Infinity
- Advanced Chemical Plant
- Fix Vacuum Freezer processing duration and EUt.
- Error fixing of VOM by FFM integration.
- Vacuum Freezer recipes edge case fix.
- CEu2.8 is now supported.
- Removed dependence on ConfigAnyTime.
- Interface
- Until now, GTExpertCore had various installation assumptions with AE2, EIO, DE, and DA, but this version has freed us from that dependency.
- I also made sure to write a proper history of changes