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| 1 | +package org.gtreimagined.gt4r.reactor.tile; |
| 2 | + |
| 3 | +import muramasa.antimatter.blockentity.BlockEntityFakeBlock; |
| 4 | +import muramasa.antimatter.blockentity.BlockEntityMachine; |
| 5 | +import muramasa.antimatter.machine.types.Machine; |
| 6 | +import muramasa.antimatter.tool.AntimatterToolType; |
| 7 | +import net.minecraft.core.BlockPos; |
| 8 | +import net.minecraft.core.Direction; |
| 9 | +import net.minecraft.server.level.ServerPlayer; |
| 10 | +import net.minecraft.world.InteractionHand; |
| 11 | +import net.minecraft.world.InteractionResult; |
| 12 | +import net.minecraft.world.entity.player.Player; |
| 13 | +import net.minecraft.world.level.Level; |
| 14 | +import net.minecraft.world.level.block.state.BlockState; |
| 15 | +import net.minecraft.world.phys.BlockHitResult; |
| 16 | +import net.minecraftforge.common.capabilities.Capability; |
| 17 | +import net.minecraftforge.common.util.LazyOptional; |
| 18 | +import net.minecraftforge.network.NetworkHooks; |
| 19 | +import org.jetbrains.annotations.NotNull; |
| 20 | +import org.jetbrains.annotations.Nullable; |
| 21 | + |
| 22 | +public class BlockEntityReactorChamber extends BlockEntityMachine<BlockEntityReactorChamber> { |
| 23 | + BlockEntityReactorCore reactor; |
| 24 | + |
| 25 | + public BlockEntityReactorChamber(Machine<?> type, BlockPos pos, BlockState state) { |
| 26 | + super(type, pos, state); |
| 27 | + } |
| 28 | + |
| 29 | + @Override |
| 30 | + public @NotNull <U> LazyOptional<U> getCapability(@NotNull Capability<U> cap, @Nullable Direction side) { |
| 31 | + if (reactor != null) { |
| 32 | + return reactor.getCapability(cap, side); |
| 33 | + } |
| 34 | + return super.getCapability(cap, side); |
| 35 | + } |
| 36 | + |
| 37 | + @Override |
| 38 | + public InteractionResult onInteractServer(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit, @Nullable AntimatterToolType type) { |
| 39 | + if (reactor != null && type == null) { |
| 40 | + if (!world.isClientSide){ |
| 41 | + NetworkHooks.openGui((ServerPlayer) player, reactor, extra -> { |
| 42 | + extra.writeBlockPos(reactor.getBlockPos()); |
| 43 | + }); |
| 44 | + } |
| 45 | + return InteractionResult.SUCCESS; |
| 46 | + } |
| 47 | + return super.onInteractServer(state, world, pos, player, hand, hit, type); |
| 48 | + } |
| 49 | + |
| 50 | + public void setReactor(BlockEntityReactorCore reactor) { |
| 51 | + this.reactor = reactor; |
| 52 | + } |
| 53 | +} |
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