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Copy file name to clipboardExpand all lines: README.md
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## System Requirements
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* An AMD Radeon GPU or APU based on Graphics IP version 8 and newer.
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* Windows: Radeon Software Adrenaline 2019 Edition 19.7.1 or later (Driver Packaging Version 19.30 or later).
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* Windows: Radeon Software Adrenaline 2019 Edition 19.7.3 or later (Driver Packaging Version 19.30 or later).
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* Linux: Radeon Software for Linux Revision 19.20 or later (19.30 required for AMD Radeon 5700 Series GPUs).
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* HSA/ROCm version requires ROCm 2.0 or newer.
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* For use with ROCm, please make sure that the optional ROCm package "rocprofiler-dev" is installed.
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* Ubuntu: sudo apt install rocprofiler-dev
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* CentOS: sudo yum install rocprofiler-dev
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* Radeon GPUs or APUs based on Graphics IP version 6 and 7 are no longer supported by GPUPerfAPI. Please use an older version (([3.3](https://github.com/GPUOpen-Tools/GPA/releases/tag/v3.3))) with older hardware.
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* Radeon GPUs or APUs based on Graphics IP version 6 and 7 are no longer supported by GPUPerfAPI. Please use an older version ([3.3](https://github.com/GPUOpen-Tools/GPA/releases/tag/v3.3)) with older hardware.
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* Windows 7, 8.1, and 10.
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* Ubuntu (16.04 and later) and CentOS/RHEL (7 and later) distributions.
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@@ -110,13 +110,11 @@ build of GPUPerfAPI that also exposes the raw hardware counters, but that is a d
* The following performance counter values may not be accurate for DirectX 11 applications running on a Radeon 5700 Series GPU. This is expected to be addressed in a future
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driver release:
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* VSVerticesIn, HSPatches, DSVerticesIn: These may incorrectly report zero values.
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* VALUInstCount, SALUInstCount, VALUBusy, SALUBusy for all shader stages: These values should be representative of performance, but may not be 100% accurate.
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* Most of the ComputeShader counters (all except the MemUnit and WriteUnit counters): These values should be representative of performance, but may not be 100% accurate.
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* The following performance counter values may not be accurate for OpenGL applications running on a Radeon 5700 Series GPU. This is expected to be addressed in a future
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driver release:
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* VALUInstCount, SALUInstCount, VALUBusy, SALUBusy for all shader stages: These values should be representative of performance, but may not be 100% accurate.
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* Most of the ComputeShader counters (all except the MemUnit and WriteUnit counters): These values should be representative of performance, but may not be 100% accurate.
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* MemUnit counters (in ComputeShader and GlobalMemory groups), TextureUnit counters and L0Cache counters will be incorrect.
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* Setting the GPU clock mode is not working correctly for Radeon 5700 Series GPUs, potentially leading to some inconsistencies in counter values from one run to the next.
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This is expected to be addressed in a future driver release.
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* On Linux, setting the GPU clock mode is not working correctly for Radeon 5700 Series GPUs, potentially leading to some inconsistencies in counter values from one run to the
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next. This is expected to be addressed in a future driver release.
Copy file name to clipboardExpand all lines: Src/GPUPerfAPI-Common/GPUPerfAPITypes.h
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{
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GPA_OPENCONTEXT_DEFAULT_BIT=
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0, ///< Open contexts using all default options (all counters exposed, clocks are set to stable frequencies which are known to be power and thermal sustainable. The ratio between the engine and memory clock frequencies will be kept the same as much as possible)
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GPA_OPENCONTEXT_HIDE_PUBLIC_COUNTERS_BIT=0x01, ///< Prevent the public counters from being exposed
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GPA_OPENCONTEXT_HIDE_DERIVED_COUNTERS_BIT=0x01, ///< Prevent the derived counters from being exposed
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GPA_OPENCONTEXT_HIDE_PUBLIC_COUNTERS_BIT=GPA_OPENCONTEXT_HIDE_DERIVED_COUNTERS_BIT, ///< For backwards compatibility
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GPA_OPENCONTEXT_HIDE_SOFTWARE_COUNTERS_BIT=0x02, ///< Prevent the software counters from being exposed
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GPA_OPENCONTEXT_HIDE_HARDWARE_COUNTERS_BIT=0x04, ///< Prevent the hardware counters from being exposed
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