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Network.cpp
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#include "Network.h"
Network::Network(const char* ipChar)
{
if(enet_initialize () != 0)
{
fprintf (stderr, "An error occurred while initializing ENet.\n");
}
client = enet_host_create(NULL, 1, 2, 57600 / 8, 14400 / 8);
if(client == NULL)
{
fprintf (stderr, "An error occurred while trying to create an ENet client host.\n");
}
ENetAddress address;
enet_address_set_host(&address, ipChar);
address.port = 1234;
server = enet_host_connect(client, &address, 2, 0);
if(server == NULL)
{
fprintf (stderr, "No available peers for initiating an ENet connection.\n");
}
ENetEvent event;
if(enet_host_service(client, &event, 1000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT)
{
std::cout << "Successfully connected to server" << std::endl;
success = true;
ENetPacket* packet = enet_packet_create("0", 2, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(server, 0, packet);
enet_host_flush(client);
}
else
{
std::cout << "Failed to connect to server" << std::endl;
success = false;
}
enet_host_flush(client);
}
Network::~Network(void)
{
ENetPacket* packet = enet_packet_create("1", 2, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(server, 0, packet);
enet_host_flush(client);
}
bool Network::getSuccess(void)
{
return success;
}
void Network::sendMessage(EntityPlayer player, TimeChat timeChat)
{
//5 id time content
sprintf(tmp, "5 %d %f %s", player.getId(), timeChat.time, timeChat.chat.c_str());
ENetPacket* packet = enet_packet_create(tmp, strlen(tmp)+1, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(server, 0, packet);
enet_host_flush(client);
}
void Network::placeItem(std::shared_ptr<GroundItemStack> item)
{
if(success)
{
//6 ItemId posX posY amount
sprintf(tmp, "6 %d %f %f %d", item->getId(), item->getPosition().x, item->getPosition().y, item->getAmount());
ENetPacket* packet = enet_packet_create(tmp, strlen(tmp)+1, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(server, 0, packet);
enet_host_flush(client);
}
}
void Network::pickupItem(std::shared_ptr<GroundItemStack> item)
{
if(success)
{
//7 ItemId posX posY amount
sprintf(tmp, "7 %d %f %f %d", item->getId(), item->getPosition().x, item->getPosition().y, item->getAmount());
ENetPacket* packet = enet_packet_create(tmp, strlen(tmp)+1, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(server, 0, packet);
enet_host_flush(client);
}
}
void Network::send(EntityPlayer player, int ticks)
{
if(player.isOnline())
{
glm::vec2 pos = player.getPosition();
//4 id posX posY time
sprintf(tmp, "4 %d %f %f %d", player.getId(), pos.x, pos.y, ticks);
ENetPacket* packet = enet_packet_create(tmp, strlen(tmp)+1, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(server, 0, packet);
enet_host_flush(client);
}
}
void Network::recv(std::HashMap<glm::ivec2, std::shared_ptr<Chunk> >& chunks, std::vector<std::shared_ptr<PlayerMP> >& players, std::shared_ptr<EntityPlayer> player, int ticks, std::shared_ptr<Chat> chat)
{
ENetEvent event;
while(enet_host_service(client, &event, 0) && event.type == ENET_EVENT_TYPE_RECEIVE)
{
int type, id;
sscanf((char*)event.packet->data, "%d %d", &type, &id);
if(type != 4)
std::cout << "Packet of type: " << type << " was recieved from id: " << id << std::endl;
switch (type)
{
case 0:
{
std::cout << "You are id: " << id << std::endl;
player->setId(id);
pId = id;
break;
}
case 1:
{
std::cout << "remove onlinePlayer with id: " << id << std::endl;
for(int i = 0; i < players.size(); i++)
{
if(players[i]->getId() == id)
{
std::cout << "removed onlinePlayer with id: " << id << std::endl;
players.erase(players.begin()+i);
}
}
break;
}
case 4:
{
int i;
for(i = 0; i < players.size(); i++)
{
if(players[i]->getId() == id)
{
int tmp2;
float x, y;
int tick;
sscanf((char*)event.packet->data, "4 %d %f %f %d", &tmp2, &x, &y, &tick);
players[i]->setLatestSnapShot(x, y, tick);
break;
}
}
if(i >= players.size())
{
if(id != pId)
{
std::cout << "Adding new player: " << id << std::endl;
players.push_back(std::make_shared<PlayerMP>(PlayerMP(id)));
}
}
break;
}
case 5:
{
int tmp2;
char* tmpMessage = (char*)malloc(strlen(tmp)+1);
float time;
sscanf((char*)event.packet->data, "5 %d %f %[0-9a-öA-Ö?*/ ]s", &tmp2, &time, tmpMessage);
std::stringstream ss;
ss << "Player " << id << ": " << tmpMessage;
chat->addMessage(ss.str());
break;
}
case 6:
{
int itemId, amount;
glm::vec2 pos;
sscanf((char*)event.packet->data, "6 %d %f %f %d", &itemId, &pos.x, &pos.y, &amount);
chunks[Utility::inChunkCoord(pos)]->addGroundItem(std::make_shared<GroundItemStack>(itemId, pos, amount));
break;
}
case 7:
{
int itemId, amount;
glm::vec2 pos;
sscanf((char*)event.packet->data, "7 %d %f %f %d", &itemId, &pos.x, &pos.y, &amount);
chunks[Utility::inChunkCoord(pos)]->removeGroundItem(itemId, pos, amount);
break;
}
}
}
}