@@ -94,7 +94,6 @@ dzn_nir_indirect_draw_shader(struct dzn_indirect_draw_type type)
9494 type .indirect_count ? "_count" : "" ,
9595 type .triangle_fan ? "_triangle_fan" : "" ,
9696 type .triangle_fan_primitive_restart ? "_primitive_restart" : "" );
97- b .shader -> info .internal = true;
9897
9998 nir_def * params_desc =
10099 dzn_nir_create_bo_desc (& b , nir_var_mem_ubo , 0 , 0 , "params" , 0 );
@@ -299,7 +298,6 @@ dzn_nir_triangle_fan_prim_restart_rewrite_index_shader(uint8_t old_index_size)
299298 dxil_get_base_nir_compiler_options (),
300299 "dzn_meta_triangle_prim_rewrite_index(old_index_size=%d)" ,
301300 old_index_size );
302- b .shader -> info .internal = true;
303301
304302 nir_def * params_desc =
305303 dzn_nir_create_bo_desc (& b , nir_var_mem_ubo , 0 , 0 , "params" , 0 );
@@ -460,7 +458,6 @@ dzn_nir_triangle_fan_rewrite_index_shader(uint8_t old_index_size)
460458 dxil_get_base_nir_compiler_options (),
461459 "dzn_meta_triangle_rewrite_index(old_index_size=%d)" ,
462460 old_index_size );
463- b .shader -> info .internal = true;
464461
465462 nir_def * params_desc =
466463 dzn_nir_create_bo_desc (& b , nir_var_mem_ubo , 0 , 0 , "params" , 0 );
@@ -547,7 +544,6 @@ dzn_nir_blit_vs(void)
547544 nir_builder_init_simple_shader (MESA_SHADER_VERTEX ,
548545 dxil_get_base_nir_compiler_options (),
549546 "dzn_meta_blit_vs()" );
550- b .shader -> info .internal = true;
551547
552548 nir_def * params_desc =
553549 dzn_nir_create_bo_desc (& b , nir_var_mem_ubo , 0 , 0 , "params" , 0 );
@@ -606,7 +602,6 @@ dzn_nir_blit_fs(const struct dzn_nir_blit_info *info)
606602 nir_builder_init_simple_shader (MESA_SHADER_FRAGMENT ,
607603 dxil_get_base_nir_compiler_options (),
608604 "dzn_meta_blit_fs()" );
609- b .shader -> info .internal = true;
610605
611606 const struct glsl_type * tex_type =
612607 glsl_texture_type (info -> sampler_dim , info -> src_is_array , info -> out_type );
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