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Description
I wonder how we are going to distribute high-resolution bathymetry data.
One thing we could do is create a script that 1) downloads the dataset 2) runs the Batymetry_Converter on the dataset and 3) installs the output to a share directory at build time. Once we have such a script, we would just need to modify the CMakeLists.txt
file for the worlds
package such that its executes during catkin build
. This has worked well for other projects where worlds needed to be auto-generated and where large 3D models needed to be made available to downstream users. Happy to discuss this further if required.
Originally posted by @Yadunund in #202 (comment)