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I wonder how we are going to distribute high-resolution bathymetry data.
One thing we could do is create a script that 1) downloads the dataset 2) runs the Batymetry_Converter on the dataset and 3) installs the output to a share directory at build time. Once we have such a script, we would just need to modify the CMakeLists.txt file for the worlds package such that its executes during catkin build. This has worked well for other projects where worlds needed to be auto-generated and where large 3D models needed to be made available to downstream users. Happy to discuss this further if required.
Originally posted by @Yadunund in #202 (comment)
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