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index.ipynb

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"* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)\n",
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"\n",
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"### `basic_device_noise_model`\n",
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"* [random terrain generation](community/games/random_terrain_generation.ipynb)\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"\n",
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"### `cx`\n",
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"* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)\n",
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"* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)\n",
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"\n",
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"### `h`\n",
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"* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)\n",
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"* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)\n",
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"* [quantum counterfeit coin problem](community/games/quantum_counterfeit_coin_problem.ipynb)\n",
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"* [quantum slot machine](community/games/quantum_slot_machine.ipynb)\n",
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"\n",
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"### `initialize\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"\n",
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"### `initialize`\n",
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"* [quantum animations](community/creative/quantum_animations.ipynb)\n",
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"\n",
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"### `noise_model`\n",
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"* [random terrain generation](community/games/random_terrain_generation.ipynb)\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"\n",
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"### `rx`\n",
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"* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)\n",
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"\n",
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"### `ry`\n",
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"* [random terrain generation](community/games/random_terrain_generation.ipynb)\n",
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"* [quantum animations](community/creative/quantum_animations.ipynb)\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"\n",
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"### `shots=1`\n",
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"* [quantum slot machine](community/games/quantum_slot_machine.ipynb)\n",
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"### Counterfeit coin problem\n",
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"* [quantum counterfeit coin problem](community/games/quantum_counterfeit_coin_problem.ipynb)\n",
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"\n",
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"### Creative\n",
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"* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)\n",
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"* [quantum animations](community/creative/quantum_animations.ipynb)\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"\n",
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"### Entanglement\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)\n",
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"* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)\n",
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"* [random terrain generation](community/games/random_terrain_generation.ipynb)\n",
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"\n",
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"### Games\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)\n",
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"* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb)\n",
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"* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)\n",
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"* [quantum slot machine](community/games/quantum_slot_machine.ipynb)\n",
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"* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)\n",
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"* [random terrain generation](community/games/random_terrain_generation.ipynb)\n",
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"\n",
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"### Hardware\n",
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"* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)\n",
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"\n",
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"### Images\n",
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"* [quantum animations](community/creative/quantum_animations.ipynb)\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"\n",
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"### Music\n",
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"* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)\n",
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"\n",
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"### NOT gates\n",
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"* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb)\n",
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"\n",
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"### Procedural generation\n",
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"* [random terrain generation](community/games/random_terrain_generation.ipynb)\n",
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"* [random terrain generation](community/creative/random_terrain_generation.ipynb)\n",
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"\n",
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"### Random number generation\n",
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"* [quantum slot machine](community/games/quantum_slot_machine.ipynb)\n",

index.md

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@@ -7,25 +7,33 @@ The following lists show notebooks in the Qiskit tutorials that are relevant for
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* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)
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### `basic_device_noise_model`
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* [random terrain generation](community/games/random_terrain_generation.ipynb)
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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### `cx`
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* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
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* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
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### `h`
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* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)
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* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
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* [quantum counterfeit coin problem](community/games/quantum_counterfeit_coin_problem.ipynb)
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* [quantum slot machine](community/games/quantum_slot_machine.ipynb)
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### `initialize
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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### `initialize`
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* [quantum animations](community/creative/quantum_animations.ipynb)
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### `noise_model`
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* [random terrain generation](community/games/random_terrain_generation.ipynb)
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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### `rx`
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* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
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### `ry`
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* [random terrain generation](community/games/random_terrain_generation.ipynb)
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* [quantum animations](community/creative/quantum_animations.ipynb)
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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### `shots=1`
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* [quantum slot machine](community/games/quantum_slot_machine.ipynb)
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### Counterfeit coin problem
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* [quantum counterfeit coin problem](community/games/quantum_counterfeit_coin_problem.ipynb)
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### Creative
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* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)
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* [quantum animations](community/creative/quantum_animations.ipynb)
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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### Entanglement
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
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* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)
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* [random terrain generation](community/games/random_terrain_generation.ipynb)
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### Games
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
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* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb)
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* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
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* [quantum slot machine](community/games/quantum_slot_machine.ipynb)
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* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)
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* [random terrain generation](community/games/random_terrain_generation.ipynb)
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### Hardware
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* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
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### Images
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* [quantum animations](community/creative/quantum_animations.ipynb)
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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### Music
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* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)
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### NOT gates
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* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb)
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### Procedural generation
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* [random terrain generation](community/games/random_terrain_generation.ipynb)
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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### Random number generation
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* [quantum slot machine](community/games/quantum_slot_machine.ipynb)

indexer.py

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# run this to scrape the notebooks for keywords and create and index
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import os
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import json
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