diff --git a/src/FNA3D_Driver_SDL.c b/src/FNA3D_Driver_SDL.c index e7f69722..7c8e0cb1 100644 --- a/src/FNA3D_Driver_SDL.c +++ b/src/FNA3D_Driver_SDL.c @@ -4043,10 +4043,8 @@ static void SDLGPU_DestroyDevice(FNA3D_Device *device) SDLGPU_INTERNAL_FlushCommands(renderer); // avoid command buffer leaks by explicitly canceling newly-acquired command buffers - /* SDL_CancelGPUCommandBuffer(renderer->uploadCommandBuffer); SDL_CancelGPUCommandBuffer(renderer->renderCommandBuffer); - */ SDL_WaitForGPUIdle(renderer->device); SDL_UnlockMutex(renderer->copyPassMutex);