This repository has been archived by the owner on Jan 27, 2022. It is now read-only.
Releases: Ethosa/nodesnim
Releases · Ethosa/nodesnim
Nightly v0.3.3 10.10.21 13:00
New features:
- add method
setURL
.
Nightly v0.3.3 10.10.21 00:00
New features:
Sprite3D
is now available;GeometryInstance
cylinder is now available.
Fix nodes2d
core
control
.
Stable v0.3.2
New features:
- Now standard font in Windows is Segoe UI;
- New shadow rendering for GUI;
EditText
selection;- Add
ResourceError
; - Add split
getPosUnderPoint
methods forStyleText
; - Click on
EditText
to move cursor.
Fixes:
build
StyleText
;Label
EditText
;KinematicBody2D
Node2D
TileMap
.
Refactor:
Image
TileSet
Font
Exceptions
;TextureRect
SubWindow
Counter
;CollisionShape2D
Sprite
.
Optimize Font
Canvas
.
New examples - roguelike and sample messenger.
Nightly v0.3.2 26.09.21 19:00
New features:
- Now standard font in Windows is Segoe UI.
- New shadow rendering for GUI.
👀
Nightly v0.3.2 25.09.21 09:00
New features:
EditText
selection;
FIx build
StyleText
Label
.
Small optimize Canvas
rendering.
Nightly v0.3.2 24.09.21 21:00
New features:
- Add
ResourceError
; - Add
split
getPosUnderPoint
methods forStyleText
; - click on
EditText
to move cursor.
Refactor Image
TileSet
Font
Sprite
TextureRect
SubWindow
Exceptions
.
Nightly v0.3.2 24.09.21 00:00
Refactor core
.
Fix KinematicBody2D
.
Optimize Font
.
Nightly v0.3.2 23.09.21 00:00
Add sample_messenger
example.
Fix EditText
.
Nightly v0.3.2 22.09.21 13:00
Add roguelike
example.
Fix SubWindow
Node2D
TileMap
.
Refactor CollisionShape2D
Counter
visible
now is enum.
👀
Stable v0.3.1
New features:
- Storing
Canvas
content in image files; - Draw
bezier
cubic bezier
andtext
inCanvas
; - isometric tilemaps are now available!.
Fix Issue #15
Optimize Canvas
rendering.