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WebGL - Android can't acces to back camera #7
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This issue may be related to the following issues. |
Yes , i tried build to development build but i got this error that i think it's referred with OpenCV |
Currently, it seems that build error occurs when development build is enabled on Unity 2018.2 or higher WebGL platform. |
I'm using 2019.1.x. So in 2018.1 or below should work the development build? |
Yes, if using Unity2018.1 or below, the development build will succeed without problems. |
I'm having the following error: error - still waiting on run dependencies: UnityLoader.js:1091:40 dependency: wasm-instantiate This error occurs when i compile with development build and i check de pre-built option. In the PC i can start my app, but in mobile crashes. If i not check the pre-built option, the build fails with the emscripten py. Some idea about this? |
Thank you very much for reporting. Could you tell me about your test environment? |
Unity 2018.1.9f2 |
Some news? i'm really complicated with deliver time, so if we can talk in some fludent way for quick responses, will great. |
Unity WebGL content is not currently supported on mobile devices. The build succeeded without problems in my environment. Also, |
Hello,
I'm using the WebcamTextureMarklessARExample. When i run my WebGL scene through my Android device, i can't change my front camera to my back camera.
There's some common issue? Some solution?
Thanks.
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