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Description
In the following line for the Markerless webcam sample
Line 155 in 1124537
patternMat = Imgcodecs.imread(Application.persistentDataPath + "/patternImg.jpg"); |
The "patternImg.jpg" file does not exist in the project and thus is unable to be loaded and renders the sample unworkable.
patternMat = Imgcodecs.imread(Application.persistentDataPath + "/patternImg.jpg");
Can the sample be updated to be functional using the assets in the project?
It would also be preferable if:
- The Texture2D samples was updated to be more functional, currently shows a static scene with no explaination
- Update the WebCam sample to also accept a Texture2D rather than loading from file?
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