Closed as not planned
Description
@bjorn3 mentioned in #134 (comment) that Mesa's LLVMpipe can be a possibility for headlessCI testing.
Did some quick investigation and LLVMpipe has traditionally supported OpenGL but has recently merged in early Vulkan support ("Vallium"). It likely isn't that mature yet but it would be really interesting to try out and see it this can be an additional path for us for doing software-based testing of our graphics shaders, esp. targetting Linux CI.
Would be great if someone can simply try out just running our current Vulkan example program & shader with latest LLVMpipe and see if it works, or what issues there are with it, and report back here.