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dialog.cpp
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/**
* \file dialog.cpp
*
* \section LICENSE
*
* Original code Copyright (c) 2011, Volker Götz
* Modified code Copyright (c) 2020-present, Thorsten Roth
* All rights reserved.
*
* This file is part of nuspell-qt.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "./dialog.h"
#include <QDebug>
#include <QMessageBox>
#include <nuspell/dictionary.hxx>
#include <nuspell/finder.hxx>
#include "./nuspellcheck.h"
#include "./nuspellcheckdialog.h"
#include "ui_dialog.h"
Dialog::Dialog(QWidget *pParent) : QDialog(pParent), ui(new Ui::Dialog) {
ui->setupUi(this);
connect(ui->buttonCheckSpelling, &QPushButton::clicked, this,
&Dialog::checkSpelling);
}
Dialog::~Dialog() { delete ui; }
void Dialog::checkSpelling() {
QString language = QStringLiteral("en_US");
auto searchdirs = std::vector<std::filesystem::path>();
nuspell::append_default_dir_paths(searchdirs);
auto dict_list = nuspell::search_default_dirs_for_dicts();
// Add application folder to search folder for dictionaries
std::filesystem::path app_path(
QString(qApp->applicationDirPath() + "/dicts/").toStdU16String());
auto appdirs = std::vector<std::filesystem::path>();
appdirs.push_back(app_path);
nuspell::search_dirs_for_dicts(appdirs, dict_list);
searchdirs.push_back(app_path);
qDebug() << "Found dictionaries:";
for (const auto &s : dict_list) {
qDebug() << QString::fromUtf16(s.u16string().c_str());
}
auto dict_path =
nuspell::search_dirs_for_one_dict(searchdirs, language.toStdString());
if (std::empty(dict_path)) {
qWarning() << "Can not find the requested dictionary.";
QMessageBox::warning(this, tr("Warning"),
tr("Can not find the requested dictionary!"));
return;
}
auto dict = nuspell::Dictionary();
try {
dict.load_aff_dic(dict_path);
} catch (const nuspell::Dictionary_Loading_Error &e) {
qWarning() << e.what() << '\n';
QMessageBox::warning(this, tr("Warning"), QString::fromLatin1(e.what()));
return;
}
// Save user dictionary in same folder as application
QString userDict = "userDict_" + language + ".txt";
NuspellCheck *spellChecker = new NuspellCheck(&dict, userDict);
NuspellCheckDialog *checkDialog = new NuspellCheckDialog(spellChecker, this);
QTextCharFormat highlightFormat;
highlightFormat.setBackground(QBrush(QColor(0xff, 0x60, 0x60)));
highlightFormat.setForeground(QBrush(QColor(0, 0, 0)));
// alternative format
// highlightFormat.setUnderlineColor(QColor("red"));
// highlightFormat.setUnderlineStyle(QTextCharFormat::SpellCheckUnderline);
// save the position of the current cursor
QTextCursor oldCursor = ui->textEdit->textCursor();
// create a new cursor to walk through the text
QTextCursor cursor(ui->textEdit->document());
QList<QTextEdit::ExtraSelection> esList;
// Don't call cursor.beginEditBlock(), as this prevents the redraw after
// changes to the content cursor.beginEditBlock();
while (!cursor.atEnd()) {
QCoreApplication::processEvents();
cursor.movePosition(QTextCursor::EndOfWord, QTextCursor::KeepAnchor, 1);
QString word = cursor.selectedText();
// Workaround for better recognition of words
// punctuation etc. does not belong to words
while (!word.isEmpty() && !word.at(0).isLetter() &&
cursor.anchor() < cursor.position()) {
int cursorPos = cursor.position();
cursor.setPosition(cursor.anchor() + 1, QTextCursor::MoveAnchor);
cursor.setPosition(cursorPos, QTextCursor::KeepAnchor);
word = cursor.selectedText();
}
if (!word.isEmpty() && !spellChecker->spell(word)) {
QTextCursor tmpCursor(cursor);
tmpCursor.setPosition(cursor.anchor());
ui->textEdit->setTextCursor(tmpCursor);
ui->textEdit->ensureCursorVisible();
// highlight the unknown word
QTextEdit::ExtraSelection es;
es.cursor = cursor;
es.format = highlightFormat;
esList << es;
ui->textEdit->setExtraSelections(esList);
QCoreApplication::processEvents();
// ask the user what to do
NuspellCheckDialog::SpellCheckAction spellResult =
checkDialog->checkWord(word);
// reset the word highlight
esList.clear();
ui->textEdit->setExtraSelections(esList);
QCoreApplication::processEvents();
if (spellResult == NuspellCheckDialog::AbortCheck) break;
switch (spellResult) {
case NuspellCheckDialog::ReplaceOnce:
cursor.insertText(checkDialog->replacement());
break;
case NuspellCheckDialog::ReplaceAll:
replaceAll(cursor.position(), word, checkDialog->replacement());
break;
default:
break;
}
QCoreApplication::processEvents();
}
cursor.movePosition(QTextCursor::NextWord, QTextCursor::MoveAnchor, 1);
}
// cursor.endEditBlock();
delete checkDialog;
checkDialog = nullptr;
ui->textEdit->setTextCursor(oldCursor);
QMessageBox::information(this, tr("Finished"),
tr("The spell check has finished."));
}
void Dialog::replaceAll(int nPos, const QString &sOld, const QString &sNew) {
QTextCursor cursor(ui->textEdit->document());
cursor.setPosition(nPos - sOld.length(), QTextCursor::MoveAnchor);
while (!cursor.atEnd()) {
QCoreApplication::processEvents();
cursor.movePosition(QTextCursor::EndOfWord, QTextCursor::KeepAnchor, 1);
QString word = cursor.selectedText();
// Workaround for better recognition of words
// punctuation etc. does not belong to words
while (!word.isEmpty() && !word.at(0).isLetter() &&
cursor.anchor() < cursor.position()) {
int cursorPos = cursor.position();
cursor.setPosition(cursor.anchor() + 1, QTextCursor::MoveAnchor);
cursor.setPosition(cursorPos, QTextCursor::KeepAnchor);
word = cursor.selectedText();
}
if (word == sOld) {
cursor.insertText(sNew);
QCoreApplication::processEvents();
}
cursor.movePosition(QTextCursor::NextWord, QTextCursor::MoveAnchor, 1);
}
}