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luaWebserver.h
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101 lines (73 loc) · 2.22 KB
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/* Code generated by cmd/cgo; DO NOT EDIT. */
/* package command-line-arguments */
#line 1 "cgo-builtin-export-prolog"
#include <stddef.h>
#ifndef GO_CGO_EXPORT_PROLOGUE_H
#define GO_CGO_EXPORT_PROLOGUE_H
#ifndef GO_CGO_GOSTRING_TYPEDEF
typedef struct { const char *p; ptrdiff_t n; } _GoString_;
#endif
#endif
/* Start of preamble from import "C" comments. */
#line 3 "luaWebserver.go"
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include "LuaWebserverApi.h"
#include <stdlib.h>
#include <string.h>
typedef const char cchar_t;
#line 1 "cgo-generated-wrapper"
/* End of preamble from import "C" comments. */
/* Start of boilerplate cgo prologue. */
#line 1 "cgo-gcc-export-header-prolog"
#ifndef GO_CGO_PROLOGUE_H
#define GO_CGO_PROLOGUE_H
typedef signed char GoInt8;
typedef unsigned char GoUint8;
typedef short GoInt16;
typedef unsigned short GoUint16;
typedef int GoInt32;
typedef unsigned int GoUint32;
typedef long long GoInt64;
typedef unsigned long long GoUint64;
typedef GoInt64 GoInt;
typedef GoUint64 GoUint;
typedef size_t GoUintptr;
typedef float GoFloat32;
typedef double GoFloat64;
#ifdef _MSC_VER
#include <complex.h>
typedef _Fcomplex GoComplex64;
typedef _Dcomplex GoComplex128;
#else
typedef float _Complex GoComplex64;
typedef double _Complex GoComplex128;
#endif
/*
static assertion to make sure the file is being used on architecture
at least with matching size of GoInt.
*/
typedef char _check_for_64_bit_pointer_matching_GoInt[sizeof(void*)==64/8 ? 1:-1];
#ifndef GO_CGO_GOSTRING_TYPEDEF
typedef _GoString_ GoString;
#endif
typedef void *GoMap;
typedef void *GoChan;
typedef struct { void *t; void *v; } GoInterface;
typedef struct { void *data; GoInt len; GoInt cap; } GoSlice;
#endif
/* End of boilerplate cgo prologue. */
#ifdef __cplusplus
extern "C" {
#endif
extern void Serve(lua_State* L, int serverID, cchar_t* path, int luaFuncRef);
extern int StartServer(cchar_t* address);
extern void ServeWebSocket(lua_State* L, int serverID, cchar_t* path, int luaFuncRef);
extern void WriteToWebSocketClient(int serverID, cchar_t* clientID, cchar_t* message);
extern void StopServer(int serverID);
extern void StopAllServers();
extern void StopLuaStateFunctions(lua_State* L);
#ifdef __cplusplus
}
#endif