Skip to content

Latest commit

 

History

History
34 lines (23 loc) · 802 Bytes

readme.md

File metadata and controls

34 lines (23 loc) · 802 Bytes

logo

munleko

voxel game engine in zig and lua

clonin n buildin

use zig master, have gpu drivers that can handle opengl 3.3

confirmed with zig version 0.13.0-dev.46+3648d7df1

munleko uses submodules for dependency management, make sure to use --recursive when cloning

windows

just zig build run, it should work

linux

same as windows, just install glfw3 from your pm of choice

mac os

you're on your own

controls

standard wasd and mouse stuff, space goes up, lshift goes down

  • [ ` ] to unlock mouse
  • [ f4 ] to toggle fullscreen
  • [ f10 ] to toggle vsync
  • [ g ] to toggle noclip
  • [ x ] to cycle between remove and place
  • [ c ] to select equipment
  • [ mouse 1 ] to place/break
  • [ mouse 2 ] to toggle place mode between normal/wall