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**Everything good! Works without issues in my app.**
The only thing I noticed while testing some examples is that the client _pcb->local_port gets zeroed before the client disconnect callback gets called. Maybe it's fine. I've seen this behavior in the main branch also.
I (5856) AsyncTCP: ** data received by client: 62214: len=202
I (5856) AsyncTCP: ** data received by client: 62214: len=1440
I (5866) AsyncTCP: ** data received by client: 0: len=117 // <- See here
I (5866) AsyncTCP: ** client has been disconnected: 0 // <- See here
This is the code:
client->onConnect([](void *arg, AsyncClient *client)
{
ESP_LOGI("AsyncTCP", "** client has been connected: %" PRIu16 "\n", client->localPort());
client->onDisconnect([](void *arg, AsyncClient *client) {
ESP_LOGI("AsyncTCP", "** client has been disconnected: %" PRIu16 "\n", client->localPort());
client->close(true);
delete client;
});
client->onData([](void *arg, AsyncClient *client, void *data, size_t len) {
ESP_LOGI("AsyncTCP", "** data received by client: %" PRIu16 ": len=%u\n", client->localPort(), len);
});
client->write("GET /README.md HTTP/1.1\r\nHost: 192.168.2.33 \r\nUser-Agent: ESP\r\nConnection: close\r\n\r\n");
});
Originally posted by @gnalbandian in #48 (comment)