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summary05.txt
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Infrastructure Suspend inventory checks (2)
Infrastructure Suspend inventory overflow checks during player activity
Balance Simplify acid bomb
Balance Adds BLIND_EASY flags to makeshift sling/swag bag & improves grammar
Build Added src/consumption.cpp to CMakeLists.txt
Bugfixes Rewrite implementation of string_replace()
Bugfixes Nans and a feasible bug inisde the logarithmic_range()
Bugfixes Hack in roofs above buildings
Balance Nerf "magical" battery storage options
Content New vehicle: Automatic Tractor
Bugfixes Fix a problem with remote vehicle controller
Build Add some simple tests for iuse behavior.
Balance Adjust magazine spawns (part 2)
Infrastructure Provide visitable interface
Features Add ability to cut metal bars on windows with hacksaw
Bugfixes Now you can't wear headgear with your worn power armor helmet
Content Cannabis enhancement.
Content Implements integral_volume for gun mods.
Content More magazine pouches.
Mods Allow mods to modify scenarios
Build Add missing files to project files (C::B & CMakeFile)
Content Add proper magazine to starting gear of police detective
Content Add more magazines (5.7mm and 4.6mm)
Infrastructure Drop dead code paths for sparemag
Balance Only consume_charges() for tools and comestibles
Bugfixes Added WATCH flag to E-ink Tablet PC
Build Include a missing header
Bugfixes Fix a crash, or how to shoot yourself in the wheel
Content NPC guard/follow update
Content Add ammo itemgroups
Bugfixes Don't truncate volume for stacks
Bugfixes Tablet will not be destroyed if batteries are dead
Content Veterinarian Clinic
Infrastructure Don't store morale name
Balance Make Wyrmskin Armor Repairable Again.
Interface Change display of stack sizes
Bugfixes Correct calculation of count_by_charge items where volume > 1
Bugfixes Don't consume charges if not food or tool
Bugfixes Guns and tools need to spawn with magazine_converted set
Content Implement disintegrating ammo linkages
Content Normalize 762 ammo and add AKM magazines
Content Normalize shot ammo
Bugfixes Prevent furniture from spawning on stairs
Content Add alternative black gunpowder recipe
Content Move naginata from Medieval Stuff mod
Bugfixes Prevent some undefined behavior.
Infrastructure Add rigid property to all items and usages
Balance Gives level one prying quality to dive knife.
Interface ChestHole32Tileset: Mutations, mags, monsters, and NO ASCII.
Balance Acid update - rebalance fields, acid zeds, add backgrounds for acid tiles
Bugfixes Add actual attack time info to item description
Infrastructure Move turret monattacks to a json actor
Infrastructure Vehicle weight cached, more realistic
Infrastructure JSON reorganization
Infrastructure Move items from melee.json to generic.json
Content Stillsuit
Infrastructure Extend visitable interface
Content More magazines and ammo
Content New mapgen and gunstores
Content Move jian sword from Medieval Stuff mod
Content Adds deconstruct recipe for copper pot.
Content Crafted holy symbol.
Bugfixes Fix incorrect damage messages from vault zombie attacks
Infrastructure Add quantity parameter to item constructor
Bugfixes Further improve reloading
Infrastructure Implement visitable *::has_item()
Content Move qiang spear from Medieval Stuff mod
Content Adds new profession to sheltered start.
Performance Cache morale level and speed up its computation (re-morale, part 2)
Balance change legpouch_large coverage from 150 to 15
Balance Drop excessive pierce from 9mmP2
Content Normalize and balance .38
Bugfixes Reloading bugfixes
Mods Allow mods to modify starting location data
Bugfixes Update consistency checks for vehicle parts for valid item id.
Balance Allow monsters to hit-and-run and poison other monsters
Balance Metabolism: hunger rate and body temperature
Bugfixes Fix player::fire_gun when using multiple ammo units per shot
Balance Normalize gunmods and add to itemgroups
Content Update 762R ammo and items
Content Add more food recipes
Features Allow wielding bows with one hand
Balance Gives accessories slot to STEN.
Balance Item repair rebalance and modifications
Balance Only apply flag to items with detachable magazines
Content Move baldric from Medieval Stuff mod
Content Simplify coal and forging recipes
Balance Ally zombies and robots with arthropods
Bugfixes Fix bite granting extra moves
Bugfixes Fix NPCs trying to fire 0 shots
Balance Moderate mutation rebalance (just JSONs)
Content NPC trade update
Balance Survivor Zombies Nerf
Mods Remove unnecessary overmap parameters from Arcana mod
Build Rename visitable interface methods to prevent compilation errors on GCC4.7
Content Union Suit Alterations
Bugfixes Flint and Steel fix
Mods Fix non-functioning mininuke launcher with blazemod
Content Move gambeson from Medieval Stuff mod
Content Simplify coal and forging recipes, part 2.