Initial MVP
- Importing of Assets and Materials
- PlugIn Options page with some options exposed
- Use queue based import system for assets
- Use queue based import system for materials
- Implement queues as singletons
- Make the server handle out a queue to avoid races
- Dynamically import assets from event stream
- Get rid of
_RhinoBridgeImport3dAsset
Command, this is a breaking change - Re-use the same queue for all data types to import
- Implement asset import as blocks
- Expose option to choose import geometry flavor of assets
- Fix options page not refreshing when
OnDefaults
is called
- Updated Asset conversion to new Rhino WIP API
- Updated displacement values to new Rhino WIP API