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Crusher spirit from Occultism still missing crushing recipe in Patreon build 2 #8

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calog3no opened this issue Nov 26, 2024 · 9 comments
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@calog3no
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calog3no commented Nov 26, 2024

Bug Description

Started new world with most current patreon build 2. Checked crusher recipes in jei and found the recipes are still showing missing item tags

Did this behavior use to work in the previous version?

No

Steps to Reproduce (for bugs)

1.Checked recipe in jei
2.Recipe for crusher spirit output shows missing item blocks
3.confirmed missing recipe

Logs

https://gist.github.com/calog3no/57af25b2906a079a0b96e6b06c86c5b1

  • Client/Server Log: Single player world
  • Crash Log: client didn't crash

World Information

  • Modpack Version world created in: Patreon build 2 test ver
  • Additional Content Installed:none

Client Information

  • Modpack Version: Patreon Build 2 test ver
  • Java Version: 17
  • Launcher Used: Prism
  • Memory Allocated: 12g
  • Server/LAN/Single Player: Single player
  • Optifine Installed: no
  • Shaders Enabled: no
    2024-11-26_11 29 13
@calog3no calog3no added the Bug Something isn't working label Nov 26, 2024
@github-actions github-actions bot added the Invalid This doesn't seem right label Nov 26, 2024
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@calog3no: hello! 👋

This issue is being automatically closed because it does not follow the issue template.

@github-actions github-actions bot removed the Invalid This doesn't seem right label Nov 26, 2024
@github-actions github-actions bot reopened this Nov 26, 2024
@kiaen1
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kiaen1 commented Nov 26, 2024

Hey! Just a heads up, this is a leftover from the fact that you made the world in patreon pack 1(Henceforth known as world 1).

If you create a world in patreon pack 2, and load it, after loading you should then be able to load world 1 again, and it should have the proper recipes.

Actually, I see you said you made it in pack 2, are you positive?

@calog3no
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calog3no commented Nov 26, 2024

When I made the instance for the new Patreon 2 dev I stated over with a new world. I did not use any previous saves from the first instance.

@calog3no
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I'm positive that this is the new instance because I got the advancement notification that I had unlocked all the colors even though I did had not created all the colored saplings yet, and I know that is a change from Patreon Dev 1.

@calog3no
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ok so I had this issue in another pack I was testing and /reload will fix the issue once kube js reloads all the way. Here is an updated screen shot after /reload command

2024-11-26_15 20 13

@kiaen1
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kiaen1 commented Nov 26, 2024

That's fair! I also want to point out that loading a "New" save and then the old save only works until you close the game, Same thing with /reload. I have to do that each time I start the game.

@calog3no
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Yeah, every time you launch the pack once you log into the save you have to run /reload command. The issue I believe is Kube js is overwriting the recipe when the instance first loads.

@Darkosto
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This shouldn't have anything to do with KubeJS as it's not touching recipes or tags, I'll take a look and see what's going on

@Darkosto
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Fixed in Patreon build 3 and will be released on Monday

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