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When acquiring the blaze trophy and turning it on, blazes are spawning in areas with light levels above 7. Starting book says hostile mobs should only spawn in light between 0 and 7.
Did this behavior used to work in the previous version?
Unknown
If you answered Yes above...
No response
Steps to Reproduce (for bugs)
Have areas where light level does not dip below 8.
Turn on blaze trophy and have sufficient spawning distance.
Blazes should spawn in the light.
Client/Server Log:
No response
Crash Log:
No response
Modpack Version world created in:
5.0.1
Additional Content Installed?
No response
Modpack Version:
5.0.1 and 5.0.2
Java Version:
v17.0.1.0
Launcher Used:
GD Launcher
Memory Allocated:
8192 MB
Single Player/LAN/Server:
Singleplayer
Optifine Installed:
No
Shaders Enabled:
No
The text was updated successfully, but these errors were encountered:
Starting book says hostile mobs should only spawn in light between 0 and 7.
I'm fairly certain that blazes are one of the few mobs that spawn in any light levels.
If you visit the nether in regular MC, light levels there are generally above 7.
Bug Description
When acquiring the blaze trophy and turning it on, blazes are spawning in areas with light levels above 7. Starting book says hostile mobs should only spawn in light between 0 and 7.
Did this behavior used to work in the previous version?
Unknown
If you answered Yes above...
No response
Steps to Reproduce (for bugs)
Client/Server Log:
No response
Crash Log:
No response
Modpack Version world created in:
5.0.1
Additional Content Installed?
No response
Modpack Version:
5.0.1 and 5.0.2
Java Version:
v17.0.1.0
Launcher Used:
GD Launcher
Memory Allocated:
8192 MB
Single Player/LAN/Server:
Singleplayer
Optifine Installed:
No
Shaders Enabled:
No
The text was updated successfully, but these errors were encountered: