Incorrect shadows appear on pipes connecting to Create's pipe-connecting blocks #8061
Labels
area: rendering
Issue or PR is related to rendering
status: confirmed
Issue's details are known, it is consistently reproducible, and it needs a fix
type: bug
Issue where something isn't working
Description
When placing any non-pump pipe (normal, smart, valve) connected to one of Create's pipe-connecting blocks (tank, drain, hose pulley, pfi, spout), placing light-occluding blocks opposite the pipe-connecting blocks will create an incorrect shadow on the top of the pipe where it connects to the pipe-connecting block, that can even bleed into the other block.



To reproduce, place the following on:
Blue: pipe connecting block
Orange: pipe
Any (or multiple) of the White: Light occluding block
Other spaces around the pipe: non-light occluding (placing a light-occluding block in any of these spaces fixes it again)
Most egregious on drain; F3 open.
Game Log
https://mclo.gs/FVB4BHq
Debug Information
Client Info
Server Info
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