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Incorrect shadows appear on pipes connecting to Create's pipe-connecting blocks #8061

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VoidLeech opened this issue Mar 20, 2025 · 0 comments
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area: rendering Issue or PR is related to rendering status: confirmed Issue's details are known, it is consistently reproducible, and it needs a fix type: bug Issue where something isn't working

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@VoidLeech
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Description

When placing any non-pump pipe (normal, smart, valve) connected to one of Create's pipe-connecting blocks (tank, drain, hose pulley, pfi, spout), placing light-occluding blocks opposite the pipe-connecting blocks will create an incorrect shadow on the top of the pipe where it connects to the pipe-connecting block, that can even bleed into the other block.
Image
To reproduce, place the following on:
Blue: pipe connecting block
Orange: pipe
Any (or multiple) of the White: Light occluding block
Other spaces around the pipe: non-light occluding (placing a light-occluding block in any of these spaces fixes it again)
Image
Most egregious on drain; F3 open.
Image

Game Log

https://mclo.gs/FVB4BHq

Debug Information

Client Info
Create:
	Mod Version: 6.0.4
	Mod Git Commit: 254bb816aee1c056c74b2ad4beb88222a499da78
	Ponder Version: 1.0.52
	Forge Version: 47.4.0
	Minecraft Version: 1.20.1

Graphics:
	Flywheel Version: 1.0.2
	Flywheel Backend: flywheel:indirect
	OpenGL Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2
	OpenGL Version: 4.6.0 NVIDIA 566.03
	Graphics Mode: Fancy

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.12, Eclipse Adoptium
	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx8192m
	Memory: 1004576200 bytes (958 MiB) / 2516582400 bytes (2400 MiB) up to 8589934592 bytes (8192 MiB)
	Total Memory: 1518308680 bytes (1447 MiB) / 2516582400 bytes (2400 MiB)
	CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz @ 2.59 GHz; 6 cores / 12 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce GTX 1650 (NVIDIA (0x10de)); 4095.00 MB of VRAM
	Graphics card #1: Intel(R) UHD Graphics 630 (Intel Corporation (0x8086)); 1024.00 MB of VRAM

Other Mods:
	MixinExtras: 0.4.1
	Just Enough Items: 15.20.0.106
Server Info
Create:
	Mod Version: 6.0.4
	Mod Git Commit: 254bb816aee1c056c74b2ad4beb88222a499da78
	Ponder Version: 1.0.52
	Forge Version: 47.4.0
	Minecraft Version: 1.20.1

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.12, Eclipse Adoptium
	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx8192m
	Memory: 1004576200 bytes (958 MiB) / 2516582400 bytes (2400 MiB) up to 8589934592 bytes (8192 MiB)
	Total Memory: 1518308680 bytes (1447 MiB) / 2516582400 bytes (2400 MiB)
	CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz @ 2.59 GHz; 6 cores / 12 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce GTX 1650 (NVIDIA (0x10de)); 4095.00 MB of VRAM
	Graphics card #1: Intel(R) UHD Graphics 630 (Intel Corporation (0x8086)); 1024.00 MB of VRAM

Other Mods:
	MixinExtras: 0.4.1
	Just Enough Items: 15.20.0.106
@VoidLeech VoidLeech added area: rendering Issue or PR is related to rendering status: confirmed Issue's details are known, it is consistently reproducible, and it needs a fix type: bug Issue where something isn't working labels Mar 20, 2025
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Labels
area: rendering Issue or PR is related to rendering status: confirmed Issue's details are known, it is consistently reproducible, and it needs a fix type: bug Issue where something isn't working
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