|
| 1 | +sim = require 'sim' |
| 2 | + |
| 3 | +function sysCall_info() |
| 4 | + return {autoStart = false, menu = 'Tools\nPause/Stop Simulation on condition...'} |
| 5 | +end |
| 6 | + |
| 7 | +function sysCall_init() |
| 8 | + simUI = require 'simUI' |
| 9 | + ui = simUI.create[[<ui closeable="true" title="Pause/Stop Simulation on condition" placement="relative" position="-10,500" on-close="uiClosed"> |
| 10 | + <label text="This add-on will pause or stop the simulation when the specified condition occurs" word-wrap="true" /> |
| 11 | + <group id="${ui_all}" flat="true" content-margins="0,0,0,0" layout="form"> |
| 12 | + <label text="Action:" /> |
| 13 | + <group flat="true" content-margins="0,0,0,0" layout="hbox"> |
| 14 | + <radiobutton text="Pause" on-click="setActionPause" checked="true" /> |
| 15 | + <radiobutton text="Stop" on-click="setActionStop" /> |
| 16 | + </group> |
| 17 | + <label text="Condition:" /> |
| 18 | + <group flat="true" content-margins="0,0,0,0"> |
| 19 | + <combobox id="${ui_condition}"> |
| 20 | + <item>When all objects stop moving</item> |
| 21 | + </combobox> |
| 22 | + <group id="${ui_grp_condStatic}" visible="true" flat="true" content-margins="0,0,0,0"> |
| 23 | + <label text="Time threshold: [s]" /> |
| 24 | + <edit id="${ui_timeThreshold}" value="1.0" /> |
| 25 | + </group> |
| 26 | + </group> |
| 27 | + </group> |
| 28 | + </ui>]] |
| 29 | + setActionPause() |
| 30 | + setConditionWhenObjectsStopMoving() |
| 31 | +end |
| 32 | + |
| 33 | +function sysCall_nonSimulation() |
| 34 | + if leaveNow then return {cmd = 'cleanup'} end |
| 35 | +end |
| 36 | + |
| 37 | +function sysCall_addOnScriptSuspend() |
| 38 | + return {cmd = 'cleanup'} |
| 39 | +end |
| 40 | + |
| 41 | +function sysCall_beforeSimulation() |
| 42 | + threshold = tonumber(simUI.getEditValue(ui, ui_timeThreshold)) |
| 43 | + reset() |
| 44 | + simUI.setEnabled(ui, ui_all, false) |
| 45 | +end |
| 46 | + |
| 47 | +function sysCall_suspend() |
| 48 | + simUI.setEnabled(ui, ui_all, true) |
| 49 | +end |
| 50 | + |
| 51 | +function sysCall_resume() |
| 52 | + threshold = tonumber(simUI.getEditValue(ui, ui_timeThreshold)) |
| 53 | + reset() |
| 54 | + simUI.setEnabled(ui, ui_all, false) |
| 55 | +end |
| 56 | + |
| 57 | +function sysCall_afterSimulation() |
| 58 | + simUI.setEnabled(ui, ui_all, true) |
| 59 | +end |
| 60 | + |
| 61 | +function sysCall_actuation() |
| 62 | + if leaveNow then return {cmd = 'cleanup'} end |
| 63 | + |
| 64 | + checkCondition() |
| 65 | +end |
| 66 | + |
| 67 | +function reset() |
| 68 | + lastLocalPose = {} |
| 69 | + lastPose = {} |
| 70 | + lastMotionTime = sim.getSimulationTime() |
| 71 | +end |
| 72 | + |
| 73 | +function onStaticConditionReached() |
| 74 | + sim.addLog(sim.verbosity_scriptinfos, 'Static condition reached: pausing simulation...') |
| 75 | + sim.pauseSimulation() |
| 76 | +end |
| 77 | + |
| 78 | +function uiClosed() |
| 79 | + leaveNow = true |
| 80 | +end |
| 81 | + |
| 82 | +function setActionPause() |
| 83 | + onStaticConditionReached = function() |
| 84 | + sim.addLog(sim.verbosity_scriptinfos, 'Condition reached: pausing simulation...') |
| 85 | + sim.pauseSimulation() |
| 86 | + end |
| 87 | +end |
| 88 | + |
| 89 | +function setActionStop() |
| 90 | + onStaticConditionReached = function() |
| 91 | + sim.addLog(sim.verbosity_scriptinfos, 'Condition reached: stopping simulation...') |
| 92 | + sim.stopSimulation() |
| 93 | + end |
| 94 | +end |
| 95 | + |
| 96 | +function setConditionWhenObjectsStopMoving() |
| 97 | + simUI.setWidgetVisibility(ui, ui_grp_condStatic, true) |
| 98 | + checkCondition = function() |
| 99 | + local d, n = 0, 0 |
| 100 | + for _, h in ipairs(sim.getObjectsInTree(sim.handle_scene)) do |
| 101 | + local lp = sim.getObjectPosition(h, sim.handle_parent) |
| 102 | + local p = sim.getObjectPosition(h) |
| 103 | + if lastPose[h] then |
| 104 | + d = d + (Vector(lp) - Vector(lastLocalPose[h])):norm() |
| 105 | + d = d + (Vector(p) - Vector(lastPose[h])):norm() |
| 106 | + end |
| 107 | + lastPose[h] = p |
| 108 | + lastLocalPose[h] = lp |
| 109 | + n = n + 2 |
| 110 | + end |
| 111 | + d = d / n |
| 112 | + if d > 0.0001 then |
| 113 | + lastMotionTime = sim.getSimulationTime() |
| 114 | + end |
| 115 | + if (sim.getSimulationTime() - lastMotionTime) > threshold then |
| 116 | + onStaticConditionReached() |
| 117 | + end |
| 118 | + end |
| 119 | +end |
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