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Game crashes randomly #116

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Misiek1029 opened this issue Jul 16, 2024 · 2 comments
Open

Game crashes randomly #116

Misiek1029 opened this issue Jul 16, 2024 · 2 comments

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@Misiek1029
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The game crashes randomly, for example - I'm riding my bike and suddenly it crashes. I've noticed that crashes occur more often in free play than during missions, but they also happen sometimes when I'm doing a mission. Sometimes there are missions during which the game crashes all the time, and during some missions it does not crash at all.
I'm currently completing the "Preppies Vandalized" mission. I tried to complete it several times, but each time the game crashed. During this mission, the first time the game crashed when I left the warehouse, the second time when I was riding my bike to the place, the third time when I returned to the gym and pressed pause (the game often crashes after pressing esc/tab), the fourth time it crashed again when I was riding a bike and after the fifth time it crashed and I hadn't even started the mission yet, I tried to enter the mission start marker and suddenly - crash.
My OS is Windows 10 and I have tried everything. Playing with the patch, without the patch, Windows XP SP3 compatibility mode, running game as administrator, DPI scaling, changing resolution, reinstalling Bully, disabling shadows, changing CPU affinity and nothing worked, the game still crashes. The only mods I use are this patch and widescreen fix. My computer is low end and these crashes are certainly not related to a too powerful processor or graphics card.
Please help. I've tried everything and the game still crashes. I am attaching some crash dump files. (file size limit here is 25 mb and my DMP files are usually 39 mb, so i'll give link to google drive)
https://drive.google.com/drive/folders/1T8OKd1CvmhgZ2VsS1-uQPobEDt27Cgfp?usp=drive_link

@nixkiez
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nixkiez commented Aug 23, 2024

Try changing CustomMemoryMgr from = 0 to = 1. Worked like a charm for me.

@Misiek1029
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Misiek1029 commented Aug 30, 2024

Try changing CustomMemoryMgr from = 0 to = 1. Worked like a charm for me.

I changed this and everything worked great for a while, but then it started crashing again

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