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Description
When I enable shaders (first video), when I start breaking an Ominous Banner, it turns white. And when I try breaking a red banner, it doesn't show the breaking texture. It still works normally for a white banner.
complementary.mp4
When I disable shaders and relaunch the game (second video), all banners behave as expected. I can see the breaking texture for all banners, and the Ominous Banner doesn't turn white when I start breaking it.
vanilla.mp4
Game Version: 1.21.8
Fabric Loader: 0.16.14
Iris: 1.9.1+mc1.21.7
Sodium: 0.6.13+mc1.21.6
(no other mods installed)
Complementary Reimagined: r5.5.1 (default shader options)