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Description
Is there an existing issue for this?
- I have searched the existing issues and checked the recent builds/commits
What would your feature do ?
I got some great feedbacks about load 3d node from reddit, here is the original message:
Thanks for your work! I use this node everyday in a VFX-like scenario to load glbs, objs and fbxs. Here's my feedback:
*It would be great if we could set the camera focal length. Right now is either ortho or perspective, but perspective is way too wide angle. The ability to set it to eg. 85 mm would be appreciated.
*A nice addition would be the ability to feed an image as the background. I use this node to position the 3D object on top of a background so that I can use it as a controlnet or low denoising guide, so I have eyeball it. If I could see the background directly in the node, it would streamline the process a lot.
*Would it be possible to add a soft shadow under the object so that it looks like it's contacting with a surface? This is useful when you process this image through a ksampler: it gets the crude shadow and interprets the object is actually on top of a surface and improves the look of this shadow.
*The integrated mask does not ouput anything. I would expect a classic alpha channel with the empty space in black and the object in white.
*This node stops showing the 3D model randomly when working, especially with heavy VRAM operations like flux generations. It shows a black empty square although the model is loaded. If you select the node and render again, the object becomes visible again.
Proposed workflow
N/A
Additional information
No response
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