forked from HDT3213/delayqueue
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathdelayqueue.go
672 lines (618 loc) · 19 KB
/
delayqueue.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
package delayqueue
import (
"errors"
"fmt"
"log"
"strconv"
"sync"
"time"
"github.com/google/uuid"
)
// DelayQueue is a message queue supporting delayed/scheduled delivery based on redis
type DelayQueue struct {
// name for this Queue. Make sure the name is unique in redis database
name string
redisCli RedisCli
cb func(string) bool
pendingKey string // sorted set: message id -> delivery time
readyKey string // list
unAckKey string // sorted set: message id -> retry time
retryKey string // list
retryCountKey string // hash: message id -> remain retry count
garbageKey string // set: message id
useHashTag bool
ticker *time.Ticker
logger *log.Logger
close chan struct{}
maxConsumeDuration time.Duration // default 5 seconds
msgTTL time.Duration // default 1 hour
defaultRetryCount uint // default 3
fetchInterval time.Duration // default 1 second
fetchLimit uint // default no limit
concurrent uint // default 1, executed serially
eventListener EventListener
}
// NilErr represents redis nil
var NilErr = errors.New("nil")
// RedisCli is abstraction for redis client, required commands only not all commands
type RedisCli interface {
// Eval sends lua script to redis
// args should be string, integer or float
// returns string, int64, []interface{} (elements can be string or int64)
Eval(script string, keys []string, args []interface{}) (interface{}, error)
Set(key string, value string, expiration time.Duration) error
// Get represents redis command GET
// please NilErr when no such key in redis
Get(key string) (string, error)
Del(keys []string) error
HSet(key string, field string, value string) error
HDel(key string, fields []string) error
SMembers(key string) ([]string, error)
SRem(key string, members []string) error
ZAdd(key string, values map[string]float64) error
ZRem(key string, fields []string) error
ZCard(key string) (int64, error)
LLen(key string) (int64, error)
// Publish used for monitor only
Publish(channel string, payload string) error
// Subscribe used for monitor only
// returns: payload channel, subscription closer, error; the subscription closer should close payload channel as well
Subscribe(channel string) (payloads <-chan string, close func(), err error)
}
type hashTagKeyOpt int
// CallbackFunc receives and consumes messages
// returns true to confirm successfully consumed, false to re-deliver this message
type CallbackFunc = func(string) bool
// UseHashTagKey add hashtags to redis keys to ensure all keys of this queue are allocated in the same hash slot.
// If you are using Codis/AliyunRedisCluster/TencentCloudRedisCluster, add this option to NewQueue
// WARNING! Changing (add or remove) this option will cause DelayQueue failing to read existed data in redis
// see more: https://redis.io/docs/reference/cluster-spec/#hash-tags
func UseHashTagKey() interface{} {
return hashTagKeyOpt(1)
}
// NewQueue0 creates a new queue, use DelayQueue.StartConsume to consume or DelayQueue.SendScheduleMsg to publish message
// callback returns true to confirm successful consumption. If callback returns false or not return within maxConsumeDuration, DelayQueue will re-deliver this message
func NewQueue0(name string, cli RedisCli, opts ...interface{}) *DelayQueue {
if name == "" {
panic("name is required")
}
if cli == nil {
panic("cli is required")
}
useHashTag := false
var callback CallbackFunc = nil
for _, opt := range opts {
switch o := opt.(type) {
case hashTagKeyOpt:
useHashTag = true
case CallbackFunc:
callback = o
}
}
var keyPrefix string
if useHashTag {
keyPrefix = "{dp:" + name + "}"
} else {
keyPrefix = "dp:" + name
}
return &DelayQueue{
name: name,
redisCli: cli,
cb: callback,
pendingKey: keyPrefix + ":pending",
readyKey: keyPrefix + ":ready",
unAckKey: keyPrefix + ":unack",
retryKey: keyPrefix + ":retry",
retryCountKey: keyPrefix + ":retry:cnt",
garbageKey: keyPrefix + ":garbage",
useHashTag: useHashTag,
close: nil,
maxConsumeDuration: 5 * time.Second,
msgTTL: time.Hour,
logger: log.Default(),
defaultRetryCount: 3,
fetchInterval: time.Second,
concurrent: 1,
}
}
// WithCallback set callback for queue to receives and consumes messages
// callback returns true to confirm successfully consumed, false to re-deliver this message
func (q *DelayQueue) WithCallback(callback CallbackFunc) *DelayQueue {
q.cb = callback
return q
}
// WithLogger customizes logger for queue
func (q *DelayQueue) WithLogger(logger *log.Logger) *DelayQueue {
q.logger = logger
return q
}
// WithFetchInterval customizes the interval at which consumer fetch message from redis
func (q *DelayQueue) WithFetchInterval(d time.Duration) *DelayQueue {
q.fetchInterval = d
return q
}
// WithMaxConsumeDuration customizes max consume duration
// If no acknowledge received within WithMaxConsumeDuration after message delivery, DelayQueue will try to deliver this message again
func (q *DelayQueue) WithMaxConsumeDuration(d time.Duration) *DelayQueue {
q.maxConsumeDuration = d
return q
}
// WithFetchLimit limits the max number of processing messages, 0 means no limit
func (q *DelayQueue) WithFetchLimit(limit uint) *DelayQueue {
q.fetchLimit = limit
return q
}
// WithConcurrent sets the number of concurrent consumers
func (q *DelayQueue) WithConcurrent(c uint) *DelayQueue {
if c == 0 {
return q
}
q.concurrent = c
return q
}
// WithDefaultRetryCount customizes the max number of retry, it effects of messages in this queue
// use WithRetryCount during DelayQueue.SendScheduleMsg or DelayQueue.SendDelayMsg to specific retry count of particular message
func (q *DelayQueue) WithDefaultRetryCount(count uint) *DelayQueue {
q.defaultRetryCount = count
return q
}
func (q *DelayQueue) genMsgKey(idStr string) string {
if q.useHashTag {
return "{dp:" + q.name + "}" + ":msg:" + idStr
}
return "dp:" + q.name + ":msg:" + idStr
}
type retryCountOpt int
// WithRetryCount set retry count for a msg
// example: queue.SendDelayMsg(payload, duration, delayqueue.WithRetryCount(3))
func WithRetryCount(count int) interface{} {
return retryCountOpt(count)
}
type msgTTLOpt time.Duration
// WithMsgTTL set ttl for a msg
// example: queue.SendDelayMsg(payload, duration, delayqueue.WithMsgTTL(Hour))
func WithMsgTTL(d time.Duration) interface{} {
return msgTTLOpt(d)
}
// SendScheduleMsg submits a message delivered at given time
func (q *DelayQueue) SendScheduleMsg(payload string, t time.Time, opts ...interface{}) error {
// parse options
retryCount := q.defaultRetryCount
for _, opt := range opts {
switch o := opt.(type) {
case retryCountOpt:
retryCount = uint(o)
case msgTTLOpt:
q.msgTTL = time.Duration(o)
}
}
// generate id
idStr := uuid.Must(uuid.NewRandom()).String()
now := time.Now()
// store msg
msgTTL := t.Sub(now) + q.msgTTL // delivery + q.msgTTL
err := q.redisCli.Set(q.genMsgKey(idStr), payload, msgTTL)
if err != nil {
return fmt.Errorf("store msg failed: %v", err)
}
// store retry count
err = q.redisCli.HSet(q.retryCountKey, idStr, strconv.Itoa(int(retryCount)))
if err != nil {
return fmt.Errorf("store retry count failed: %v", err)
}
// put to pending
err = q.redisCli.ZAdd(q.pendingKey, map[string]float64{idStr: float64(t.Unix())})
if err != nil {
return fmt.Errorf("push to pending failed: %v", err)
}
q.reportEvent(NewMessageEvent, 1)
return nil
}
// SendDelayMsg submits a message delivered after given duration
func (q *DelayQueue) SendDelayMsg(payload string, duration time.Duration, opts ...interface{}) error {
t := time.Now().Add(duration)
return q.SendScheduleMsg(payload, t, opts...)
}
// pending2ReadyScript atomically moves messages from pending to ready
// keys: pendingKey, readyKey
// argv: currentTime
// returns: ready message number
const pending2ReadyScript = `
local msgs = redis.call('ZRangeByScore', KEYS[1], '0', ARGV[1]) -- get ready msg
if (#msgs == 0) then return end
local args2 = {} -- keys to push into ready
for _,v in ipairs(msgs) do
table.insert(args2, v)
if (#args2 == 4000) then
redis.call('LPush', KEYS[2], unpack(args2))
args2 = {}
end
end
if (#args2 > 0) then
redis.call('LPush', KEYS[2], unpack(args2))
end
redis.call('ZRemRangeByScore', KEYS[1], '0', ARGV[1]) -- remove msgs from pending
return #msgs
`
func (q *DelayQueue) pending2Ready() error {
now := time.Now().Unix()
keys := []string{q.pendingKey, q.readyKey}
raw, err := q.redisCli.Eval(pending2ReadyScript, keys, []interface{}{now})
if err != nil && err != NilErr {
return fmt.Errorf("pending2ReadyScript failed: %v", err)
}
count, ok := raw.(int64)
if ok {
q.reportEvent(ReadyEvent, int(count))
}
return nil
}
// ready2UnackScript atomically moves messages from ready to unack
// keys: readyKey/retryKey, unackKey
// argv: retryTime
const ready2UnackScript = `
local msg = redis.call('RPop', KEYS[1])
if (not msg) then return end
redis.call('ZAdd', KEYS[2], ARGV[1], msg)
return msg
`
func (q *DelayQueue) ready2Unack() (string, error) {
retryTime := time.Now().Add(q.maxConsumeDuration).Unix()
keys := []string{q.readyKey, q.unAckKey}
ret, err := q.redisCli.Eval(ready2UnackScript, keys, []interface{}{retryTime})
if err == NilErr {
return "", err
}
if err != nil {
return "", fmt.Errorf("ready2UnackScript failed: %v", err)
}
str, ok := ret.(string)
if !ok {
return "", fmt.Errorf("illegal result: %#v", ret)
}
q.reportEvent(DeliveredEvent, 1)
return str, nil
}
func (q *DelayQueue) retry2Unack() (string, error) {
retryTime := time.Now().Add(q.maxConsumeDuration).Unix()
keys := []string{q.retryKey, q.unAckKey}
ret, err := q.redisCli.Eval(ready2UnackScript, keys, []interface{}{retryTime, q.retryKey, q.unAckKey})
if err == NilErr {
return "", NilErr
}
if err != nil {
return "", fmt.Errorf("ready2UnackScript failed: %v", err)
}
str, ok := ret.(string)
if !ok {
return "", fmt.Errorf("illegal result: %#v", ret)
}
return str, nil
}
func (q *DelayQueue) callback(idStr string) error {
payload, err := q.redisCli.Get(q.genMsgKey(idStr))
if err == NilErr {
return nil
}
if err != nil {
// Is an IO error?
return fmt.Errorf("get message payload failed: %v", err)
}
ack := q.cb(payload)
if ack {
err = q.ack(idStr)
} else {
err = q.nack(idStr)
}
return err
}
// batchCallback calls DelayQueue.callback in batch. callback is executed concurrently according to property DelayQueue.concurrent
// batchCallback must wait all callback finished, otherwise the actual number of processing messages may beyond DelayQueue.FetchLimit
func (q *DelayQueue) batchCallback(ids []string) {
if len(ids) == 1 || q.concurrent == 1 {
for _, id := range ids {
err := q.callback(id)
if err != nil {
q.logger.Printf("consume msg %s failed: %v", id, err)
}
}
return
}
ch := make(chan string, len(ids))
for _, id := range ids {
ch <- id
}
close(ch)
wg := sync.WaitGroup{}
concurrent := int(q.concurrent)
if concurrent > len(ids) { // too many goroutines is no use
concurrent = len(ids)
}
wg.Add(concurrent)
for i := 0; i < concurrent; i++ {
go func() {
defer wg.Done()
for id := range ch {
err := q.callback(id)
if err != nil {
q.logger.Printf("consume msg %s failed: %v", id, err)
}
}
}()
}
wg.Wait()
}
func (q *DelayQueue) ack(idStr string) error {
err := q.redisCli.ZRem(q.unAckKey, []string{idStr})
if err != nil {
return fmt.Errorf("remove from unack failed: %v", err)
}
// msg key has ttl, ignore result of delete
_ = q.redisCli.Del([]string{q.genMsgKey(idStr)})
_ = q.redisCli.HDel(q.retryCountKey, []string{idStr})
q.reportEvent(AckEvent, 1)
return nil
}
func (q *DelayQueue) nack(idStr string) error {
// update retry time as now, unack2Retry will move it to retry immediately
err := q.redisCli.ZAdd(q.unAckKey, map[string]float64{
idStr: float64(time.Now().Unix()),
})
if err != nil {
return fmt.Errorf("negative ack failed: %v", err)
}
q.reportEvent(NackEvent, 1)
return nil
}
// unack2RetryScript atomically moves messages from unack to retry which remaining retry count greater than 0,
// and moves messages from unack to garbage which retry count is 0
// Because DelayQueue cannot determine garbage message before eval unack2RetryScript, so it cannot pass keys parameter to redisCli.Eval
// Therefore unack2RetryScript moves garbage message to garbageKey instead of deleting directly
// keys: unackKey, retryCountKey, retryKey, garbageKey
// argv: currentTime
// returns: {retryMsgs, failMsgs}
const unack2RetryScript = `
local unack2retry = function(msgs)
local retryCounts = redis.call('HMGet', KEYS[2], unpack(msgs)) -- get retry count
local retryMsgs = 0
local failMsgs = 0
for i,v in ipairs(retryCounts) do
local k = msgs[i]
if v ~= false and v ~= nil and v ~= '' and tonumber(v) > 0 then
redis.call("HIncrBy", KEYS[2], k, -1) -- reduce retry count
redis.call("LPush", KEYS[3], k) -- add to retry
retryMsgs = retryMsgs + 1
else
redis.call("HDel", KEYS[2], k) -- del retry count
redis.call("SAdd", KEYS[4], k) -- add to garbage
failMsgs = failMsgs + 1
end
end
return retryMsgs, failMsgs
end
local retryMsgs = 0
local failMsgs = 0
local msgs = redis.call('ZRangeByScore', KEYS[1], '0', ARGV[1]) -- get retry msg
if (#msgs == 0) then return end
if #msgs < 4000 then
local d1, d2 = unack2retry(msgs)
retryMsgs = retryMsgs + d1
failMsgs = failMsgs + d2
else
local buf = {}
for _,v in ipairs(msgs) do
table.insert(buf, v)
if #buf == 4000 then
local d1, d2 = unack2retry(buf)
retryMsgs = retryMsgs + d1
failMsgs = failMsgs + d2
buf = {}
end
end
if (#buf > 0) then
local d1, d2 = unack2retry(buf)
retryMsgs = retryMsgs + d1
failMsgs = failMsgs + d2
end
end
redis.call('ZRemRangeByScore', KEYS[1], '0', ARGV[1]) -- remove msgs from unack
return {retryMsgs, failMsgs}
`
func (q *DelayQueue) unack2Retry() error {
keys := []string{q.unAckKey, q.retryCountKey, q.retryKey, q.garbageKey}
now := time.Now()
raw, err := q.redisCli.Eval(unack2RetryScript, keys, []interface{}{now.Unix()})
if err != nil && err != NilErr {
return fmt.Errorf("unack to retry script failed: %v", err)
}
infos, ok := raw.([]interface{})
if ok && len(infos) == 2 {
retryCount, ok := infos[0].(int64)
if ok {
q.reportEvent(RetryEvent, int(retryCount))
}
failCount, ok := infos[1].(int64)
if ok {
q.reportEvent(FinalFailedEvent, int(failCount))
}
}
return nil
}
func (q *DelayQueue) garbageCollect() error {
msgIds, err := q.redisCli.SMembers(q.garbageKey)
if err != nil {
return fmt.Errorf("smembers failed: %v", err)
}
if len(msgIds) == 0 {
return nil
}
// allow concurrent clean
msgKeys := make([]string, 0, len(msgIds))
for _, idStr := range msgIds {
msgKeys = append(msgKeys, q.genMsgKey(idStr))
}
err = q.redisCli.Del(msgKeys)
if err != nil && err != NilErr {
return fmt.Errorf("del msgs failed: %v", err)
}
err = q.redisCli.SRem(q.garbageKey, msgIds)
if err != nil && err != NilErr {
return fmt.Errorf("remove from garbage key failed: %v", err)
}
return nil
}
func (q *DelayQueue) consume() error {
// pending to ready
err := q.pending2Ready()
if err != nil {
return err
}
// consume
ids := make([]string, 0, q.fetchLimit)
for {
idStr, err := q.ready2Unack()
if err == NilErr { // consumed all
break
}
if err != nil {
return err
}
ids = append(ids, idStr)
if q.fetchLimit > 0 && len(ids) >= int(q.fetchLimit) {
break
}
}
if len(ids) > 0 {
q.batchCallback(ids)
}
// unack to retry
err = q.unack2Retry()
if err != nil {
return err
}
err = q.garbageCollect()
if err != nil {
return err
}
// retry
ids = make([]string, 0, q.fetchLimit)
for {
idStr, err := q.retry2Unack()
if err == NilErr { // consumed all
break
}
if err != nil {
return err
}
ids = append(ids, idStr)
if q.fetchLimit > 0 && len(ids) >= int(q.fetchLimit) {
break
}
}
if len(ids) > 0 {
q.batchCallback(ids)
}
return nil
}
// StartConsume creates a goroutine to consume message from DelayQueue
// use `<-done` to wait consumer stopping
// If there is no callback set, StartConsume will panic
func (q *DelayQueue) StartConsume() (done <-chan struct{}) {
if q.cb == nil {
panic("this instance has no callback")
}
q.close = make(chan struct{}, 1)
q.ticker = time.NewTicker(q.fetchInterval)
done0 := make(chan struct{})
go func() {
tickerLoop:
for {
select {
case <-q.ticker.C:
err := q.consume()
if err != nil {
log.Printf("consume error: %v", err)
}
case <-q.close:
break tickerLoop
}
}
close(done0)
}()
return done0
}
// StopConsume stops consumer goroutine
func (q *DelayQueue) StopConsume() {
close(q.close)
if q.ticker != nil {
q.ticker.Stop()
}
}
// GetPendingCount returns the number of pending messages
func (q *DelayQueue) GetPendingCount() (int64, error) {
return q.redisCli.ZCard(q.pendingKey)
}
// GetReadyCount returns the number of messages which have arrived delivery time but but have not been delivered
func (q *DelayQueue) GetReadyCount() (int64, error) {
return q.redisCli.LLen(q.readyKey)
}
// GetProcessingCount returns the number of messages which are being processed
func (q *DelayQueue) GetProcessingCount() (int64, error) {
return q.redisCli.ZCard(q.unAckKey)
}
// EventListener which will be called when events occur
// This Listener can be used to monitor running status
type EventListener interface {
// OnEvent will be called when events occur
OnEvent(*Event)
}
// ListenEvent register a listener which will be called when events occur,
// so it can be used to monitor running status
//
// But It can ONLY receive events from the CURRENT INSTANCE,
// if you want to listen to all events in queue, just use Monitor.ListenEvent
//
// There can be AT MOST ONE EventListener in an DelayQueue instance.
// If you are using customized listener, Monitor will stop working
func (q *DelayQueue) ListenEvent(listener EventListener) {
q.eventListener = listener
}
// RemoveListener stops reporting events to EventListener
func (q *DelayQueue) DisableListener() {
q.eventListener = nil
}
func (q *DelayQueue) reportEvent(code int, count int) {
listener := q.eventListener // eventListener may be changed during running
if listener != nil && count > 0 {
event := &Event{
Code: code,
Timestamp: time.Now().Unix(),
MsgCount: count,
}
listener.OnEvent(event)
}
}
// pubsubListener receives events and reports them through redis pubsub for monitoring
type pubsubListener struct {
redisCli RedisCli
reportChan string
}
func genReportChannel(name string) string {
return "dq:" + name + ":reportEvents"
}
// EnableReport enables reporting to monitor
func (q *DelayQueue) EnableReport() {
reportChan := genReportChannel(q.name)
q.ListenEvent(&pubsubListener{
redisCli: q.redisCli,
reportChan: reportChan,
})
}
// DisableReport stops reporting to monitor
func (q *DelayQueue) DisableReport() {
q.DisableListener()
}
func (l *pubsubListener) OnEvent(event *Event) {
payload := encodeEvent(event)
l.redisCli.Publish(l.reportChan, payload)
}