Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Atlas bleeding on certain items when using resourcepacks #3010

Open
djmrFunnyMan opened this issue Feb 7, 2025 · 0 comments
Open

Atlas bleeding on certain items when using resourcepacks #3010

djmrFunnyMan opened this issue Feb 7, 2025 · 0 comments
Labels
S-needs-triage Status: Needs triage

Comments

@djmrFunnyMan
Copy link

Bug Description

Torches have atlas bleeding when I load my resourcepack collection

Image

(zoomed in, torch placed in an item frame)

This would be normally inpercievable but unfortunately shaders make it much much worse, especially since torches do happen to be held in the offhand a lot.

Minecraft_.1.21.4.-.Singleplayer.2025-02-07.16-47-33.-.Trim.1.mp4

Reproduction Steps

Log File

latest.log

Crash Report

crash-2025-02-07_17.00.23-client.txt

@djmrFunnyMan djmrFunnyMan added the S-needs-triage Status: Needs triage label Feb 7, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
S-needs-triage Status: Needs triage
Projects
None yet
Development

No branches or pull requests

1 participant