Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Image Mirrored in Unity #75

Open
Keneyr opened this issue Dec 4, 2020 · 1 comment
Open

Image Mirrored in Unity #75

Keneyr opened this issue Dec 4, 2020 · 1 comment

Comments

@Keneyr
Copy link

Keneyr commented Dec 4, 2020

Why the image is mirrored in Unity like this?
image

@shaojim12
Copy link

Hi, you can flip the image in the OpenPoseUserScript.
Find the OPWrapper.OPConfigureInput(
/* producerType / inputType, / producerString / producerString,
/
frameFirst / 0, / frameStep / 10, / frameLast / ulong.MaxValue,
/
realTimeProcessing / true, / frameFlip / false,
/
frameRotate / 90, / framesRepeat / false,
/
cameraResolution / new Vector2Int(1920, 1080), / cameraParameterPath / null,
/
undistortImage / false, / numberViews */ -1);

change frameFlip to true or false.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants