We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Why the image is mirrored in Unity like this?
The text was updated successfully, but these errors were encountered:
Hi, you can flip the image in the OpenPoseUserScript. Find the OPWrapper.OPConfigureInput( /* producerType / inputType, / producerString / producerString, / frameFirst / 0, / frameStep / 10, / frameLast / ulong.MaxValue, / realTimeProcessing / true, / frameFlip / false, / frameRotate / 90, / framesRepeat / false, / cameraResolution / new Vector2Int(1920, 1080), / cameraParameterPath / null, / undistortImage / false, / numberViews */ -1);
change frameFlip to true or false.
Sorry, something went wrong.
No branches or pull requests
Why the image is mirrored in Unity like this?

The text was updated successfully, but these errors were encountered: