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GLDEFS.txt
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//GLDEFS
Glow
{
Texture "BFALL1", 000000, 0
Texture "BFALL2", 000000, 0
Texture "BFALL3", 000000, 0
Texture "BFALL4", 000000, 0
Texture "WFALL1", 000000, 0
Texture "WFALL2", 000000, 0
Texture "WFALL3", 000000, 0
Texture "WFALL4", 000000, 0
Texture "FWATER1", 000000, 0
Texture "FWATER2", 000000, 0
Texture "FWATER3", 000000, 0
Texture "FWATER4", 000000, 0
Texture "NUKAGE1", 048000, 255
Texture "NUKAGE2", 048000, 255
Texture "NUKAGE3", 048000, 255
Texture "NUKAGE4", 048000, 255
Texture "BLOOD1", 000000, 0
Texture "BLOOD2", 000000, 0
Texture "BLOOD3", 000000, 0
Texture "FIRELAV2", 000000, 0
Texture "SLIME01", 000000, 0
Texture "SLIME02", 000000, 0
Texture "SLIME03", 000000, 0
Texture "SLIME04", 000000, 0
Texture "SLIME05", 000000, 0
Texture "SLIME06", 000000, 0
Texture "SLIME07", 000000, 0
Texture "SLIME08", 000000, 0
Texture "SFALL1", 048000, 255
Texture "SFALL2", 048000, 255
Texture "SFALL3", 048000, 255
Texture "SFALL4", 048000, 255
Texture "LAVA1", 995000, 255
Texture "LAVA2", 995000, 255
Texture "LAVA3", 995000, 255
Texture "LAVA4", 995000, 255
Texture "DC_NKG", 048000, 255
Texture "DC_SFLL1", 048000, 255
Texture "DC_LAV", 995000, 255
Texture "DC_LFLL1", 995000, 255
}