- TD Academy: USD for Visual Effects | TD Meetup 06
- Houdini: What is USD: A Primer | Rob Stauffer | SIGGRAPH 2019
- Houdini: Solaris Workshop - Intro to USD Concepts | Rob Stauffer | Houdini HIVE Worldwide
- Houdini: USD and Solaris in a Feature Film Pipeline | Simon Ohler & Andreas Giesen | RISE
- Foundry: What is USD? - Foundry's Guide to Universal Scene Description
- 3DVF: RISE - USD & Matrix Resurrections - SIGGRAPH 2022 Interview [chapters in description]
- Autodesk: Cracking the Case on OpenUSD: How to Achieve Glorious 3D Interoperability
- Autodesk: Dexter Studios: Harnessing OpenUSD and Virtual Production for Efficiency
- PRISM: FMX 2024: Artist centric (USD-) Workflows with Prism Pipeline
- Ynput: OpenUSD in Small Studios – What Does It Really Take? - FMX 2024
- Academy Software Foundation: [USD in Games] USD at Remedy - Kristof Minnaert
- NetEase Games: USD Game Assets and Structure