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Oh, hi! Fancy seeing you here!
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.gitattributes

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# Auto detect text files and perform LF normalization
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* text=auto
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LICENSE linguist-language=Text

.gitignore

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compiled
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.vscode/Pyro Compiler.ppj
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# Just in case I need it at some point...
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credits.md

.vscode/extensions.json

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{"recommendations":[
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"bierner.markdown-preview-github-styles",
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"rickvansloten.bbcode",
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"plankton020.papyrus",
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"redhat.vscode-yaml",
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"joelday.papyrus-lang-vscode",
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"redhat.vscode-xml",
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"elypia.magick-image-reader",
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"ms-vscode.hexeditor",
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"exodiusstudios.comment-anchors"
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]}

.vscode/tasks.json

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{
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"tasks": [{
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"args": [
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"${workspaceFolder}\\dist\\",
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"${workspaceFolder}\\compiled\\WoodworkersWhim-1.0.0.zip"
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],
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"command": ".\\.vscode\\zip.bat",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"label": "Zip FOMOD",
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"presentation": {
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"clear": true,
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"echo": true,
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"focus": false,
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"showReuseMessage": false,
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"panel": "dedicated",
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"close": true
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},
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"type": "shell",
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"problemMatcher": []
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}, {
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"args": [
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/* Script */ "${file}",
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/* Output */ "${workspaceFolder}\\dist\\scripts",
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/* Imports */ "${fileDirname};C:\\Program Files (x86)\\Steam\\steamapps\\common\\Skyrim Special Edition\\Data\\source\\Scripts",
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],
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"command": "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Skyrim Special Edition\\Papyrus Compiler\\PapyrusCompile.bat",
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"group": "build",
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"label": "Compile Current Papyrus Script",
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"presentation": {
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"clear": true,
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"echo": false,
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"focus": false,
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"showReuseMessage": false,
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"panel": "dedicated",
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"close": false,
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"reveal": "always",
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"revealProblems": "onProblem"
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},
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"type": "shell",
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"problemMatcher": {
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"owner": "Papyrus",
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"fileLocation": "absolute",
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"source": "Papyrus Compiler",
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"severity": "error",
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"applyTo": "allDocuments",
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"pattern": {
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"regexp": "(.*?)\\((\\d+),(\\d+)\\): (.*(?:\\n(?!(?:.*?\\((\\d+),(\\d+)\\))|\\n).*)*)",
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"column": 3,
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"line": 2,
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"file": 1,
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"message": 4
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}
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}
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}],
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"version": "2.0.0"
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}

.vscode/zip.bat

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@echo off
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ECHO NOTICE: 7-zip MUST be installed to use this batch program!
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cd "%~1"
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ECHO 
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ECHO Deleting any previous outputs...
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:: I call a new instance of CMD because I was experiencing oddities using either rd or del in a Batch script.
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:: It would always throw "Access is denied"
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cmd /c "del /q ""%~2"" "
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ECHO.
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ECHO Zipping first folder...
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ECHO.
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ECHO 
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7z a -aoa -spe -tzip "%~2" -ir!*
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ECHO 
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SetLocal EnableDelayedExpansion
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set count=3
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FOR /F %%a IN ('copy /Z "%~dpf0" nul') DO set "carret=%%a"
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FOR /L %%S IN (%count%, -1, 1) DO (
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if %%S EQU 1 (set /p = B Exiting in %%S second. !carret!<nul) else (set /p = B Exiting in %%S seconds.!carret!<nul)
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Timeout 1 /NOBREAK 1> nul 2>&1
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)
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EndLocal
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echo  B Exiting...
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exit 0

Changes.md

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# Changelog
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## 1.0.0
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Initial Release

Images/ModIcon.png

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Images/ModIcon.psd

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Images/PageHeader.png

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Images/axe01_white.psd

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README.md

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[![GitHub repo size](https://img.shields.io/github/repo-size/BellCubeDev/LinearSpellProgression?style=for-the-badge)](#readme)
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[![Copyright 2021 BellCubeDev, All Rights Reserved](https://img.shields.io/badge/©%202021%20BellCubeDev-%20All%20Rights%20Reserved-blue?style=for-the-badge)](#readme) [![All .PSC Files are Public Domain](https://img.shields.io/badge/All%20.PSC%20Files-Are%20Public%20Domain-00bd5e?style=for-the-badge)](#readme)
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# Woodworker's Whim
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A repo hosting the Skyrim mod Woodworker's Whim in its entirety, alongside some other assets like images.
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[Download Woodworker's Whim](https://www.nexusmods.com/skyrimspecialedition/mods/64507)
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## Contributing
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There are three main ways you can contribute:
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1. Direct code contributions via [Pull Requests](https://github.com/BellCubeDev/WoodworkersWhim/pulls)
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2. Report a bug via [Issues](https://github.com/BellCubeDev/WoodworkersWhim/issues/new)
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## Structure
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- [`dist\`](dist/) - The folder containing the FOMOD itself. Short for Distribution
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- [`Images\`](Images/) - Folder for images. Includes images used on the Nexus and in the FOMOD as well as PSDs (Photoshop Documents) or other source files for each
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- [`Changes.md`](Changes.md) - Changelog
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<!--
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- [`Credits.md`](Credits.md) - Attribution for anything and everything made by anybody else used while creating or distributed alongside this project
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-->
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- [`misc\`](misc/) - Miscellaneous stuff like the Nexus description

Woodworker's Whim.code-workspace

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{
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"folders": [
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{
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"name": "Project Folder",
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"path": "."
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},
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{
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"name": "SSE Data Folder",
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"path": "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Skyrim Special Edition\\Data"
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},
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{
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"name": "Scripts",
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"path": "..\\..\\..\\..\\..\\Important_Dir_Storage\\SkyrimSE\\Data\\source\\Scripts"
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}
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],
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"settings": {
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"commentAnchors.tags.list": [{
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"highlightColor": "#A8C023",
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"iconColor": "default",
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"scope": "file",
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"tag": "ANCHOR"
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},
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{
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"highlightColor": "#3ea8ff",
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"iconColor": "blue",
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"scope": "workspace",
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"tag": "TODO"
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},
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{
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"highlightColor": "#F44336",
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"iconColor": "red",
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"scope": "workspace",
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"tag": "FIXME"
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},
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{
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"highlightColor": "#BA68C8",
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"iconColor": "purple",
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"scope": "file",
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"tag": "STUB"
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},
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{
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"highlightColor": "#FFB300",
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"iconColor": "orange",
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"scope": "file",
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"tag": "NOTE"
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},
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{
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"highlightColor": "#64DD17",
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"iconColor": "green",
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"scope": "workspace",
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"tag": "REVIEW"
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},
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{
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"behavior": "region",
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"highlightColor": "#896afc",
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"iconColor": "blurple",
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"scope": "workspace",
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"tag": "SECTION"
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},
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{
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"behavior": "link",
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"highlightColor": "#2ecc71",
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"iconColor": "#2ecc71",
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"scope": "workspace",
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"tag": "LINK"
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},
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{
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"behavior": "region",
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"highlightColor": "#FF8F00",
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"iconColor": "#FF8F00",
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"scope": "file",
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"tag": "PARAM"
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},
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{
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"behavior": "region",
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"highlightColor": "#85C1E9",
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"iconColor": "#85C1E9",
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"scope": "file",
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"tag": "FUNCTION"
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},
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{
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"behavior": "region",
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"highlightColor": "#48C9B0",
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"iconColor": "#48C9B0",
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"scope": "file",
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"tag": "EVENT"
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}
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],
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"papyrus.fallout4.enabled": false,
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"papyrus.skyrim.enabled": false,
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"papyrus.skyrimSpecialEdition.enabled": true,
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"taskExplorer.exclude": [
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"**/dist/**",
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".vscode/zip.bat"
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],
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"xml.symbols.enabled": true
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}
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}

dist/WoodworkersWhim.esp

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dist/scripts/CLWATakeAxe.pex

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dist/scripts/WWWMineOreAddon.pex

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dist/source/scripts/CLWATakeAxe.psc

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Scriptname CLWATakeAxe extends ObjectReference Hidden
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{Empty script as to not break things in newer versions of Additional Clockwork}

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