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index.js
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var buttoncolors = ["red","blue","green","yellow"];
var gamepattern=[];
var userClickedPattern=[];
var currentclick;
var level =0;
var bestLevel=0;
function updateBestLevel() {
if (level > bestLevel) {
bestLevel = level;
$("#best-level").text("Best Level: " + bestLevel);
}
}
function startover(){
gamepattern=[];
userClickedPattern=[];
updateBestLevel();
level =0;
}
function play(name){
var audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}
function buttonanimation(name){
$("#"+name).fadeIn(100).fadeOut(100).fadeIn(100);
}
function checkanswer(nowlevel){
if(gamepattern[nowlevel]===userClickedPattern[nowlevel]){
//console.log("R");
if(gamepattern.length===userClickedPattern.length){
setTimeout(function () {
nextsequence();
}, 1000);
updateBestLevel();
}
}
else{
//console.log(userClickedPattern);
play("wrong");
$("body").addClass("game-over");
setTimeout(function () {
$("body").removeClass("game-over");
}, 200);
$("#level-title").text("Game Over, Press Any Key to Restart");
startover();
}
}
function nextsequence(){
userClickedPattern=[];
var current = Math.floor(Math.random()*4);
var randomchosencolor = buttoncolors[current];
gamepattern.push(randomchosencolor);
$("h1").text("Level "+(++level));
buttonanimation(randomchosencolor);
play(randomchosencolor);
}
//nextsequence();
$(document).keypress(function(){
if(level==0)
nextsequence();
});
$(".btn").on("click",function(){
if(level!=0){
currentclick=$(this).attr("id");
userClickedPattern.push(currentclick);
play(currentclick);
buttonanimation(currentclick);
checkanswer(userClickedPattern.length-1);
}
});