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Describe the bug
For each instance created by an Instancer LOP, the prototype also shows up in the render.
The attached scene has this setup:
point instancer with changing point count per frame
velocity blur (because of changing point count)
pscale set on points with a marked scale difference from prototypes
multiple time samples exists (whether with a cache node or when written to usd file)
If you write out a usd file and then load it as a sublayer, it has the same problem.
Note that Karma didn't render the sublayer properly either.
The viewport renders were a bit erratic. As I played around with the scene, the motion blur would disappear sometimes. Then come back. Then the problem would go away and I had to re-load the scene to repro again.
Describe the bug
For each instance created by an Instancer LOP, the prototype also shows up in the render.
The attached scene has this setup:
If you write out a usd file and then load it as a sublayer, it has the same problem.
Note that Karma didn't render the sublayer properly either.
The viewport renders were a bit erratic. As I played around with the scene, the motion blur would disappear sometimes. Then come back. Then the problem would go away and I had to re-load the scene to repro again.
Repro data set
support_case_00031665.zip
Screenshots
If you increase the shutter size, you can clearly see it's the prototype torus that renders:
Sometimes, not always, if you add an Arnold Render Settings LOP and enable Ignore Motion Blur, you also see the prototype torii:
In a new Houdini scene, with the usda loaded as a Sublayer, this is what Karma rendered (in the original scene, the Karma render was ok):
Used Software Versions
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