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Update/monogame 3.8.3 (#115)
* Update to use MonoGame 3.8.3 * Bump version number * Add catch to see why this is failing * Fix path for nuget icon
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source/MonoGame.Aseprite.Content.Pipeline/MonoGame.Aseprite.Content.Pipeline.csproj

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<!-- Includes for the icons and README.md that are in the <PackageIcon> and <PackageReadMeFile> tags above -->
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<ItemGroup>
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<None Include="..\..\.nuget\img\icon.png" Pack="true" PackagePath="" />
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<None Include="..\..\.\.nuget\README.md" Pack="true" PackagePath="" />
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<None Include="..\..\.images\nuget-icon.png" Pack="true" PackagePath="" />
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<None Include="..\..\.\README.md" Pack="true" PackagePath="" />
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</ItemGroup>
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<!-- NuGet Package References -->

source/MonoGame.Aseprite/MonoGame.Aseprite.csproj

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<!-- Includes for NuGets -->
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<ItemGroup>
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<None Include="..\..\.images\\nuget-icon.png" Pack="true" PackagePath="" />
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<None Include="..\..\.images\nuget-icon.png" Pack="true" PackagePath="" />
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<None Include="..\..\README.md" Pack="true" PackagePath="" />
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<None Include="$(OutDir)Monogame.Aseprite.xml" Pack="true" PackagePath="lib\net8.0" />
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<None Include="..\..\.artifacts\bin\source\MonoGame.Aseprite.Content.Pipeline\$(Configuration)\net8.0\Monogame.Aseprite.Content.Pipeline.dll" Pack="true" PackagePath="content" />

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