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#No-fly zone checks happen every x player ticks, which can be taxing on the system when there's many players. Increase this number for better performance.
#Range: > 1
checkInterval = 10
#Whether to allow flight using an elytra in a no flight zone
allowElytraFlight = false
#Whether to allow flight using a jetpack device in a no flight zone
allowFlyingDevices = false
#Allow player teleportation in a no flight zone
allowTeleporting = true
#For performance reasons biome checks are off by default. Set it to true to disallow biomes listed in the noflyzone:worldgen/biome/blacklist tag.
enableBiomeCheck = false
#For performance reasons structure checks are off by default. Set it to true to disallow structures listed in the noflyzone:worldgen/structure/blacklist tag.