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linkedList.cpp
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#include <iostream>
using namespace std;
class Node {
public:
int data;
Node* next;
Node(int data) {
this->data = data;
this->next = NULL;
}
};
class LinkedList {
public:
Node* head;
LinkedList() {
this->head = NULL;
}
void addNode(int data) {
Node* newNode = new Node(data);
if (this->head == NULL) {
this->head = newNode;
return;
}
Node* currentNode = this->head;
while (currentNode->next != NULL) {
currentNode = currentNode->next;
}
currentNode->next = newNode;
}
void deleteNode(int data)
{
if (this->head == NULL)
{
cout << "List is empty. Cannot delete." << endl;
return;
}
// If the head node is to be deleted
if (this->head->data == data)
{
Node *temp = this->head;
this->head = this->head->next;
delete temp;
return;
}
Node *currentNode = this->head;
Node *prevNode = NULL;
// Traverse the list to find the node to delete
while (currentNode != NULL && currentNode->data != data)
{
prevNode = currentNode;
currentNode = currentNode->next;
}
// If the node is not found
if (currentNode == NULL)
{
cout << "Node with value " << data << " not found." << endl;
return;
}
// Remove the node
prevNode->next = currentNode->next;
delete currentNode;
}
void printList() {
Node* currentNode = this->head;
while (currentNode != NULL) {
cout << currentNode->data << " ";
currentNode = currentNode->next;
}
cout << endl;
}
};
int main() {
LinkedList list;
list.addNode(1);
list.addNode(2);
list.addNode(3);
list.addNode(4);
list.addNode(5);
list.printList();
list.deleteNode(3);
list.printList();
return 0;
}