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recovery.cpp
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// Michael Pfeifer
// Version 04, 2018/02/17
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
using namespace std;
using namespace __gnu_pbds;
typedef long long ll;
typedef long double ld;
typedef unsigned int uint;
typedef unsigned long long ull;
const ld pi = 4.0*atanl(1.0);
const int iinf = 1e9 + 10;
const ll inf = 1e18 + 10;
const int mod = 1000000007;
const ld prec = .000001;
#define enld endl
#define endl '\n'
#define pb push_back
#define debug(x) cout<<#x<<" -> "<<x<<'\n'
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()
#define uni(x) (x).erase(unique(all(x)), (x).end())
#define rep(i, n) for (ll i = 0; i < (ll)(n); ++i)
#define rep1(i, n) for (ll i = 1; i <= (ll)(n); ++i)
#define umap unordered_map
#define uset unordered_set
template<class TIn>
using indexed_set = tree<
TIn, null_type, less<TIn>,
rb_tree_tag, tree_order_statistics_node_update>;
void fast() {
ios::sync_with_stdio(false);
cin.tie(NULL); cout.tie(NULL);
}
void file() {
auto a = freopen("a.in", "r", stdin);
auto b = freopen("a.out", "w", stdout);
if(!a || !b) cout << "uh oh" << endl;
}
void print(vector<vector<int>>& grid) {
for(auto& i : grid) {
for(auto& j : i) {
cout << j;
}
cout << endl;
}
}
int main() {
//file();
//fast();
// Grab strings
string s1, s2;
cin >> s1 >> s2;
// Set N and M
int n = s1.size();
int m = s2.size();
// Build actual parities
vector<int> a1, a2;
for(auto& i : s1) {
a1.pb(i-'0');
}
for(auto& i : s2) {
a2.pb(i-'0');
}
// Calculate overall parity
int overall = 0;
for(auto& i : a1) {
overall ^= i;
}
for(auto& i : a2) {
overall ^= i;
}
// If bad parity, quit
if(overall == 1) {
cout << -1 << endl;
return 0;
}
// Current parity in grid
vector<int> p1, p2;
p1.resize(n, m%2);
p2.resize(m, n%2);
// Build grid
vector<vector<int>> grid;
grid.resize(n, vector<int>(m,1));
// Set first row and col
for(int i = 1; i < n; i++) {
grid[i][0] = a1[i] ^ (m%2) ^ 1;
}
for(int j = 1; j < m; j++) {
grid[0][j] = a2[j] ^ (n%2) ^ 1;
}
// Set top left corner
int corner = 0;
for(int i = 1; i < n; i++) {
corner ^= grid[i][0];
}
grid[0][0] = a2[0] ^ corner;
// Swap final rectangles
int i = n-1;
int j = m-1;
while(i > 0 && j > 0) {
while(i > 0 && grid[i][0] != 0) {
i--;
}
while(j > 0 && grid[0][j] != 0) {
j--;
}
if(i > 0 && j > 0) {
grid[0][0] ^= 1;
grid[i][0] ^= 1;
grid[0][j] ^= 1;
grid[i][j] ^= 1;
}
}
// Print answer
print(grid);
return 0;
}