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promotions.cpp
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#include <bits/stdc++.h>
using namespace std;
void getleastabove(queue<int> zeroin, vector<int> deg, vector<int>& leastabove, vector<vector<int>>& chi, vector<vector<int>>& par, int skip, int e) {
vector<int> vis(e, false);
queue<int> q;
q.push(skip);
vis[skip] = true;
int above = 0;
while(!q.empty()) {
int curr = q.front();
q.pop();
for(auto next : par[curr]) {
if(!vis[next]) {
above++;
vis[next] = true;
q.push(next);
}
}
}
leastabove[skip] = above;
}
void getmostabove(queue<int> zeroin, vector<int> deg, vector<int>& mostabove, vector<vector<int>>& chi, vector<vector<int>>& par, int skip, int e) {
int processed = 0;
while(!zeroin.empty()) {
int curr = zeroin.front();
zeroin.pop();
if(curr == skip) {
continue;
}
processed++;
// Process children
for(auto next : chi[curr]) {
deg[next]--;
if(deg[next] == 0) {
zeroin.push(next);
}
}
}
mostabove[skip] = processed;
}
int main() {
int a, b, p, e;
cin >> a >> b >> e >> p;
vector<vector<int>> chi(e);
vector<vector<int>> par(e);
vector<int> deg(e, 0);
vector<int> leastabove(e, 0);
vector<int> mostabove(e, 0);
for(int i = 0; i < p; i++) {
int n1, n2;
cin >> n1 >> n2;
chi[n1].push_back(n2);
par[n2].push_back(n1);
deg[n2]++;
}
queue<int> zeroin;
for(int i = 0; i < e; i++) {
if(deg[i] == 0) {
zeroin.push(i);
}
}
for(int i = 0; i < e; i++) {
getleastabove(zeroin, deg, leastabove, chi, par, i, e);
getmostabove(zeroin, deg, mostabove, chi, par, i, e);
}
int guaranteed1 = 0;
int guaranteed2 = 0;
int impossible = 0;
for(int i = 0; i < e; i++) {
if(mostabove[i] < a) {
guaranteed1++;
}
if(mostabove[i] < b) {
guaranteed2++;
}
if(leastabove[i] >= b) {
impossible++;
}
}
cout << guaranteed1 << endl;
cout << guaranteed2 << endl;
cout << impossible << endl;
}