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Form2.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Tetris_Game
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
public enum enBt { eBtYes , eBtNo};
public enBt Bt;
private void Form2_Load(object sender, EventArgs e)
{
}
private void BtYes_Click(object sender, EventArgs e)
{
Bt = enBt.eBtYes;
this.Close();
}
private void button2_Click(object sender, EventArgs e)
{
Bt = enBt.eBtNo;
this.Close();
}
}
}