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Add setting about disabling specific messages like death message, or other messages per minigames for special minigames!
In region&node, condition 'check item' also could check how many items are in user inventory!
and tick flag must be renamed to second (it works in 1 second interval, though)
Also add allowing teleport settings per minigame, so user can use plugin-powered teleport skills!
The text was updated successfully, but these errors were encountered:
The tick trigger is NOT fixed to 1 second. It is configuable. Not ingame... but at least in config files with the path of regions..tickDelay add it, if it is missing!
However I have renamed it to "Configured Timer" to be more clear. At some point in the future we have to figure out how to set region/node specific trigger-settings ingame.
Item amount also will get added with the next big pull request.
Add setting about disabling specific messages like death message, or other messages per minigames for special minigames!
In region&node, condition 'check item' also could check how many items are in user inventory!
and tick flag must be renamed to second (it works in 1 second interval, though)
Also add allowing teleport settings per minigame, so user can use plugin-powered teleport skills!
The text was updated successfully, but these errors were encountered: