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The bindings are an experiment based on the cxx Rust crate, with my initial implementation here: https://github.com/vfx-rs/oiio-bind
The current goal is to create a very minimal implementation of the ImageInput and ImageOutput as a prototype. This will be done in two stages:
- Create the
oiio-syscrate. The majority of the work has been done in Create unsafe sys crate vfx-rs/oiio-bind#29. - Create the
oiiocrate. This has yet to start, but the goal is the API should look almost exactly like the current C++ API, except for error handling (Use Rust'sResulttype).
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