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AbyssEngine::fillAudioBuffer accesses _soundEffects without any locking, but AbyssEngine::removeSoundEffect is called from main thread instead, and that causes crash.
The text was updated successfully, but these errors were encountered:
AbyssEngine::fillAudioBuffer
accesses_soundEffects
without any locking, butAbyssEngine::removeSoundEffect
is called from main thread instead, and that causes crash.The text was updated successfully, but these errors were encountered: