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Begin to build several worlds so we move from a single world to multiple simulation configs follows from #20. Also understand how to interface with a UE4 container in a headless mode. This could be worlds for testing & training and then other worlds for validation only. Equivalent to simulating a never before seen environment (could be quite a different world from train & test) learn on a beach and field then validate in a mountain. Design a metod to test the containerization of this too.
The text was updated successfully, but these errors were encountered:
Begin to build several worlds so we move from a single world to multiple simulation configs follows from #20. Also understand how to interface with a UE4 container in a headless mode. This could be worlds for testing & training and then other worlds for validation only. Equivalent to simulating a never before seen environment (could be quite a different world from train & test) learn on a beach and field then validate in a mountain. Design a metod to test the containerization of this too.
The text was updated successfully, but these errors were encountered: